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quality-control/Assets/Scripts
History
Khauvinkh 5a8bab2f41 Prototyped the object production scheduling.
2024-08-17 15:12:00 +02:00
..
Editor
Added texture preprocessor to enforce no filtering
2024-08-17 13:08:28 +02:00
Game Schedule
Prototyped the object production scheduling.
2024-08-17 15:12:00 +02:00
Grid Units
Added Grid Units for asset placement.
2024-08-17 13:34:29 +02:00
Products
Prototyped the object production scheduling.
2024-08-17 15:12:00 +02:00
Utils
Sliding crane
2024-08-17 13:38:26 +02:00
ConveyorBelt.cs
Conveyor belt scrolling texture
2024-08-17 11:34:12 +02:00
ConveyorBelt.cs.meta
Conveyor belt first tryout - incomplete
2024-08-17 01:09:01 +02:00
Editor.meta
Added texture preprocessor to enforce no filtering
2024-08-17 13:08:28 +02:00
Game Schedule.meta
Basic staging utility
2024-08-17 13:59:08 +02:00
Grid Units.meta
Added Grid Units for asset placement.
2024-08-17 13:34:29 +02:00
ProductReceiver.cs
Prototyped the object production scheduling.
2024-08-17 15:12:00 +02:00
ProductReceiver.cs.meta
Prototyped the object production scheduling.
2024-08-17 15:12:00 +02:00
Products.meta
Prototyped the object production scheduling.
2024-08-17 15:12:00 +02:00
SlidingCrane.cs
Sliding crane
2024-08-17 13:38:26 +02:00
SlidingCrane.cs.meta
Sliding crane
2024-08-17 13:38:26 +02:00
Utils.meta
Sliding crane
2024-08-17 13:38:26 +02:00
WeightDetector.cs
Added texture preprocessor to enforce no filtering
2024-08-17 13:08:28 +02:00
WeightDetector.cs.meta
Weight detector
2024-08-17 11:55:20 +02:00
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