quality-control/Assets/Scripts
nothke 601c99ebf6 Magnet 2024-08-17 15:13:39 +02:00
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Editor Added texture preprocessor to enforce no filtering 2024-08-17 13:08:28 +02:00
Game Schedule Prototyped the object production scheduling. 2024-08-17 15:12:00 +02:00
Grid Units Added Grid Units for asset placement. 2024-08-17 13:34:29 +02:00
Products Prototyped the object production scheduling. 2024-08-17 15:12:00 +02:00
Utils Sliding crane 2024-08-17 13:38:26 +02:00
ConveyorBelt.cs Conveyor belt scrolling texture 2024-08-17 11:34:12 +02:00
ConveyorBelt.cs.meta Conveyor belt first tryout - incomplete 2024-08-17 01:09:01 +02:00
Editor.meta Added texture preprocessor to enforce no filtering 2024-08-17 13:08:28 +02:00
Game Schedule.meta Basic staging utility 2024-08-17 13:59:08 +02:00
Grid Units.meta Added Grid Units for asset placement. 2024-08-17 13:34:29 +02:00
Magnet.cs Magnet 2024-08-17 15:13:39 +02:00
Magnet.cs.meta Magnet 2024-08-17 15:13:39 +02:00
ProductReceiver.cs Prototyped the object production scheduling. 2024-08-17 15:12:00 +02:00
ProductReceiver.cs.meta Prototyped the object production scheduling. 2024-08-17 15:12:00 +02:00
Products.meta Prototyped the object production scheduling. 2024-08-17 15:12:00 +02:00
SlidingCrane.cs Sliding crane can track world targets 2024-08-17 14:38:36 +02:00
SlidingCrane.cs.meta Sliding crane 2024-08-17 13:38:26 +02:00
Utils.meta Sliding crane 2024-08-17 13:38:26 +02:00
WeightDetector.cs Added texture preprocessor to enforce no filtering 2024-08-17 13:08:28 +02:00
WeightDetector.cs.meta Weight detector 2024-08-17 11:55:20 +02:00