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|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
|
11237
Assets/Scenes/Main.unity
11237
Assets/Scenes/Main.unity
File diff suppressed because it is too large
Load Diff
@ -11,7 +11,8 @@ public class Converter: MonoBehaviour, IResetable
|
||||
public ProductType expectedReagent;
|
||||
public Transform outputPoint;
|
||||
public ProductType conversionProduct;
|
||||
|
||||
public bool introduceDefect;
|
||||
|
||||
public int CurrentHealth;
|
||||
public int MaxHealth;
|
||||
|
||||
@ -73,7 +74,15 @@ public class Converter: MonoBehaviour, IResetable
|
||||
|
||||
if (inputProducts[0].Type == expectedReagent)
|
||||
{
|
||||
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
||||
if (!introduceDefect)
|
||||
{
|
||||
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
||||
}
|
||||
else
|
||||
{
|
||||
Spawner.SpawnProduct(conversionProduct);
|
||||
}
|
||||
|
||||
inputProducts.RemoveAt(0);
|
||||
Destroy(currentProduct);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user