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||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 5
|
||||||
|
m_Convex: 1
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 2812826550696626532, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||||
|
@ -62,7 +62,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 2100000, guid: bef232e221fa62047b268fcc0f75629a, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@ -167,7 +167,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 2100000, guid: bef232e221fa62047b268fcc0f75629a, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@ -284,6 +284,7 @@ GameObject:
|
|||||||
- component: {fileID: 8477766330351525557}
|
- component: {fileID: 8477766330351525557}
|
||||||
- component: {fileID: 606292514698105159}
|
- component: {fileID: 606292514698105159}
|
||||||
- component: {fileID: 4429659335363642782}
|
- component: {fileID: 4429659335363642782}
|
||||||
|
- component: {fileID: 2521908395377684826}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Walkway Rusted 1
|
m_Name: Walkway Rusted 1
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -334,7 +335,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
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- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 2100000, guid: bef232e221fa62047b268fcc0f75629a, type: 2}
|
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m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
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firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@ -356,3 +357,25 @@ MeshRenderer:
|
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m_SortingLayer: 0
|
m_SortingLayer: 0
|
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m_SortingOrder: 0
|
m_SortingOrder: 0
|
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m_AdditionalVertexStreams: {fileID: 0}
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m_AdditionalVertexStreams: {fileID: 0}
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|
--- !u!64 &2521908395377684826
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|
MeshCollider:
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|
m_ObjectHideFlags: 0
|
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|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
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|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 8584386384686824827}
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|
m_Material: {fileID: 0}
|
||||||
|
m_IncludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_ExcludeLayers:
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Bits: 0
|
||||||
|
m_LayerOverridePriority: 0
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_ProvidesContacts: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 5
|
||||||
|
m_Convex: 1
|
||||||
|
m_CookingOptions: 30
|
||||||
|
m_Mesh: {fileID: 3075573498805961908, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||||
|
@ -438,6 +438,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Column 1m (1)
|
value: Column 1m (1)
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8877649197562476679, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||||
|
propertyPath: m_IsActive
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|
value: 0
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||||||
|
objectReference: {fileID: 0}
|
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m_RemovedComponents: []
|
m_RemovedComponents: []
|
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m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
@ -504,6 +508,10 @@ PrefabInstance:
|
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propertyPath: m_Name
|
propertyPath: m_Name
|
||||||
value: Column 1m
|
value: Column 1m
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
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|
- target: {fileID: 8877649197562476679, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
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|
propertyPath: m_IsActive
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|
value: 0
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|
objectReference: {fileID: 0}
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m_RemovedComponents: []
|
m_RemovedComponents: []
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m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
@ -570,6 +578,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
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value: Column 1m (2)
|
value: Column 1m (2)
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
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|
- target: {fileID: 8877649197562476679, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
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||||||
|
propertyPath: m_IsActive
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|
value: 0
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|
objectReference: {fileID: 0}
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m_RemovedComponents: []
|
m_RemovedComponents: []
|
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m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
@ -636,6 +648,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_Name
|
propertyPath: m_Name
|
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value: Column 1m (3)
|
value: Column 1m (3)
|
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objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
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|
- target: {fileID: 8877649197562476679, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||||
|
propertyPath: m_IsActive
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|
value: 0
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|
objectReference: {fileID: 0}
|
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m_RemovedComponents: []
|
m_RemovedComponents: []
|
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m_RemovedGameObjects: []
|
m_RemovedGameObjects: []
|
||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
|
@ -100,7 +100,7 @@ Rigidbody:
|
|||||||
serializedVersion: 4
|
serializedVersion: 4
|
||||||
m_Mass: 1
|
m_Mass: 1
|
||||||
m_Drag: 0
|
m_Drag: 0
|
||||||
m_AngularDrag: 0.05
|
m_AngularDrag: 100
|
||||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
11237
Assets/Scenes/Main.unity
11237
Assets/Scenes/Main.unity
File diff suppressed because it is too large
Load Diff
@ -11,6 +11,7 @@ public class Converter: MonoBehaviour, IResetable
|
|||||||
public ProductType expectedReagent;
|
public ProductType expectedReagent;
|
||||||
public Transform outputPoint;
|
public Transform outputPoint;
|
||||||
public ProductType conversionProduct;
|
public ProductType conversionProduct;
|
||||||
|
public bool introduceDefect;
|
||||||
|
|
||||||
public int CurrentHealth;
|
public int CurrentHealth;
|
||||||
public int MaxHealth;
|
public int MaxHealth;
|
||||||
@ -72,8 +73,16 @@ public class Converter: MonoBehaviour, IResetable
|
|||||||
var currentProduct = inputProducts[0];
|
var currentProduct = inputProducts[0];
|
||||||
|
|
||||||
if (inputProducts[0].Type == expectedReagent)
|
if (inputProducts[0].Type == expectedReagent)
|
||||||
|
{
|
||||||
|
if (!introduceDefect)
|
||||||
{
|
{
|
||||||
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Spawner.SpawnProduct(conversionProduct);
|
||||||
|
}
|
||||||
|
|
||||||
inputProducts.RemoveAt(0);
|
inputProducts.RemoveAt(0);
|
||||||
Destroy(currentProduct);
|
Destroy(currentProduct);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user