mirror of
https://github.com/nothke/quality-control.git
synced 2024-11-12 22:03:42 +00:00
Playing with level design
This commit is contained in:
parent
1b0cf8d159
commit
6c6c98b525
@ -14,7 +14,7 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier:
|
||||
Stage: 1
|
||||
Quotas:
|
||||
- Type: {fileID: 11400000, guid: 42240b227563f074aa0dd8fee3c0cb35, type: 2}
|
||||
- Type: {fileID: 11400000, guid: 6f11438f5cec6a24cb2a32fccc6244d1, type: 2}
|
||||
Quantity: 10
|
||||
TimeLimit: 60
|
||||
MaxDefectivePercentage: 100
|
||||
|
@ -9,7 +9,7 @@ GameObject:
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4308922499226473595}
|
||||
- component: {fileID: 307974221925563946}
|
||||
- component: {fileID: 7822799079125698452}
|
||||
m_Layer: 0
|
||||
m_Name: Collider
|
||||
m_TagString: Untagged
|
||||
@ -32,8 +32,8 @@ Transform:
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6297052809674953331}
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!64 &307974221925563946
|
||||
MeshCollider:
|
||||
--- !u!65 &7822799079125698452
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@ -50,10 +50,9 @@ MeshCollider:
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -4284871513378854387, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.004330127, y: 0.0050499984, z: 0.0013171082}
|
||||
m_Center: {x: 0, y: 0, z: 0.0006585541}
|
||||
--- !u!1 &7947812480369148219
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue
Block a user