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Playing with level design
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parent
1b0cf8d159
commit
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@ -14,7 +14,7 @@ MonoBehaviour:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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Stage: 1
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Stage: 1
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Quotas:
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Quotas:
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- Type: {fileID: 11400000, guid: 42240b227563f074aa0dd8fee3c0cb35, type: 2}
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- Type: {fileID: 11400000, guid: 6f11438f5cec6a24cb2a32fccc6244d1, type: 2}
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Quantity: 10
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Quantity: 10
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TimeLimit: 60
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TimeLimit: 60
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MaxDefectivePercentage: 100
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MaxDefectivePercentage: 100
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@ -9,7 +9,7 @@ GameObject:
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serializedVersion: 6
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serializedVersion: 6
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m_Component:
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m_Component:
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- component: {fileID: 4308922499226473595}
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- component: {fileID: 4308922499226473595}
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- component: {fileID: 307974221925563946}
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- component: {fileID: 7822799079125698452}
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m_Layer: 0
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m_Layer: 0
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m_Name: Collider
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m_Name: Collider
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m_TagString: Untagged
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m_TagString: Untagged
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@ -32,8 +32,8 @@ Transform:
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m_Children: []
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m_Children: []
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m_Father: {fileID: 6297052809674953331}
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m_Father: {fileID: 6297052809674953331}
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m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
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--- !u!64 &307974221925563946
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--- !u!65 &7822799079125698452
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MeshCollider:
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BoxCollider:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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@ -50,10 +50,9 @@ MeshCollider:
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m_IsTrigger: 0
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m_IsTrigger: 0
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m_ProvidesContacts: 0
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m_ProvidesContacts: 0
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m_Enabled: 1
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m_Enabled: 1
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serializedVersion: 5
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serializedVersion: 3
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m_Convex: 1
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m_Size: {x: 0.004330127, y: 0.0050499984, z: 0.0013171082}
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m_CookingOptions: 30
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m_Center: {x: 0, y: 0, z: 0.0006585541}
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m_Mesh: {fileID: -4284871513378854387, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
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--- !u!1 &7947812480369148219
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--- !u!1 &7947812480369148219
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GameObject:
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GameObject:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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