mirror of
https://github.com/nothke/quality-control.git
synced 2024-11-13 22:33:43 +00:00
Compare commits
13 Commits
fa1e2ddbf4
...
ae76789a51
Author | SHA1 | Date | |
---|---|---|---|
|
ae76789a51 | ||
|
ece1afe008 | ||
|
dc6b67ccd3 | ||
|
a5e306eb33 | ||
|
747458335d | ||
|
2db5ea7ef2 | ||
|
b28452b3b1 | ||
|
b984a69079 | ||
|
dd1c0284ab | ||
|
fae1548cf4 | ||
|
41ed2e559f | ||
|
b2d8ac944c | ||
|
601c99ebf6 |
83
Assets/Materials/box_red.mat
Normal file
83
Assets/Materials/box_red.mat
Normal file
@ -0,0 +1,83 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: box_red
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 0.061, y: 0.061}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 4e76002f02c7e8c4290fb7bf8cb0fdc1, type: 3}
|
||||
m_Scale: {x: 0.061, y: 0.061}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0, b: 0.04462242, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_BuildTextureStacks: []
|
8
Assets/Materials/box_red.mat.meta
Normal file
8
Assets/Materials/box_red.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 241446fb42920fe46b66d2b7e6127c28
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Meshes/Stairs.meta
Normal file
8
Assets/Meshes/Stairs.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7c32248bf11fd184bad10ef8ddcdea79
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Meshes/catwalk.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/catwalk.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
109
Assets/Meshes/catwalk.fbx.meta
Normal file
109
Assets/Meshes/catwalk.fbx.meta
Normal file
@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b63196673433e784fad02b661a7699ad
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Meshes/qa_player.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/qa_player.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
109
Assets/Meshes/qa_player.fbx.meta
Normal file
109
Assets/Meshes/qa_player.fbx.meta
Normal file
@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bdea37ec281a49c45ae34b3c72e5c08d
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Meshes/testcubes.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/testcubes.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
109
Assets/Meshes/testcubes.fbx.meta
Normal file
109
Assets/Meshes/testcubes.fbx.meta
Normal file
@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eddd1a947a5179246906df8aa3f0665e
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -23,14 +23,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 43330285}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1766557984351204270}
|
||||
- {fileID: 4036232530805280}
|
||||
- {fileID: 4718917724592500}
|
||||
m_Father: {fileID: 4898694727102280}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1072008595159340
|
||||
GameObject:
|
||||
@ -47,7 +48,7 @@ GameObject:
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
m_IsActive: 0
|
||||
--- !u!4 &4036232530805280
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -55,13 +56,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1072008595159340}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4903610365175460}
|
||||
m_Father: {fileID: 43330286}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1339159333115884
|
||||
GameObject:
|
||||
@ -88,13 +90,14 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1339159333115884}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4485742127011420}
|
||||
m_Father: {fileID: 4036232530805280}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &33711778101729860
|
||||
MeshFilter:
|
||||
@ -115,10 +118,12 @@ MeshRenderer:
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -143,6 +148,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1398904762131290
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -170,13 +176,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1398904762131290}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.70710677}
|
||||
m_LocalPosition: {x: -40.14, y: 0, z: -29.24}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 43330286}
|
||||
- {fileID: 4718917724592500}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90.00001, z: 0}
|
||||
--- !u!136 &136457490459165436
|
||||
CapsuleCollider:
|
||||
@ -186,8 +194,17 @@ CapsuleCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1398904762131290}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Height: 2
|
||||
m_Direction: 1
|
||||
@ -225,6 +242,7 @@ MonoBehaviour:
|
||||
Gravity: {x: 0, y: -30, z: 0}
|
||||
MeshRoot: {fileID: 4036232530805280}
|
||||
CameraFollowPoint: {fileID: 4718917724592500}
|
||||
CrouchedCapsuleHeight: 1
|
||||
--- !u!114 &114967586934651944
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -274,10 +292,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1398904762131290}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 0
|
||||
m_IsKinematic: 1
|
||||
m_Interpolate: 0
|
||||
@ -308,12 +337,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1758411822872852}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.70710677, y: -0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0, y: 0.44099998, z: 0.18199922}
|
||||
m_LocalScale: {x: 0.88040376, y: 0.34093377, z: 0.51656276}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4903610365175460}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: 0}
|
||||
--- !u!33 &33111717300596878
|
||||
MeshFilter:
|
||||
@ -334,10 +364,12 @@ MeshRenderer:
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 4294967295
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
@ -362,6 +394,7 @@ MeshRenderer:
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1854746833484672
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -385,10 +418,85 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1854746833484672}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1.43, z: 0}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.00000004214308, y: -0, z: 5.6374283e-10, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 1.869, z: 0.203}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 43330286}
|
||||
m_RootOrder: 1
|
||||
m_Father: {fileID: 4898694727102280}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1001 &2237913385333118021
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 43330286}
|
||||
m_Modifications:
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalScale.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalScale.z
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7165016
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0.6975855
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 88.467
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 919132149155446097, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: qa_player
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
--- !u!4 &1766557984351204270 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
|
||||
m_PrefabInstance: {fileID: 2237913385333118021}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
8
Assets/Prefabs/Construction.meta
Normal file
8
Assets/Prefabs/Construction.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 626ca91b6a6dbd54baba4669ce5fe0db
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
114
Assets/Prefabs/Construction/Column 1m.prefab
Normal file
114
Assets/Prefabs/Construction/Column 1m.prefab
Normal file
@ -0,0 +1,114 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &8877649197562476679
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8520706692138482496}
|
||||
- component: {fileID: 7104166525981030149}
|
||||
- component: {fileID: 6190697147288721543}
|
||||
- component: {fileID: 2479407256677952852}
|
||||
m_Layer: 0
|
||||
m_Name: Column 1m
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8520706692138482496
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8877649197562476679}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.375, y: -0.75, z: 3.125}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7104166525981030149
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8877649197562476679}
|
||||
m_Mesh: {fileID: -1305172234839765508, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &6190697147288721543
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8877649197562476679}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!114 &2479407256677952852
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8877649197562476679}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 1
|
||||
y: 1
|
||||
z: 4
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0.5
|
||||
cachedSize:
|
||||
x: 1
|
||||
y: 1
|
||||
z: 4
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0.5
|
7
Assets/Prefabs/Construction/Column 1m.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Column 1m.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3c35cdf4a8f85d34680d2d1f3f242650
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
114
Assets/Prefabs/Construction/Column 2m.prefab
Normal file
114
Assets/Prefabs/Construction/Column 2m.prefab
Normal file
@ -0,0 +1,114 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3327997791378333383
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3831400912386519841}
|
||||
- component: {fileID: 6052585089184592716}
|
||||
- component: {fileID: 9086806455450687562}
|
||||
- component: {fileID: 7843552192892624365}
|
||||
m_Layer: 0
|
||||
m_Name: Column 2m
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3831400912386519841
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3327997791378333383}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: 0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.375, y: -0.74999994, z: 3.375}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6052585089184592716
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3327997791378333383}
|
||||
m_Mesh: {fileID: -7300311512511095923, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &9086806455450687562
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3327997791378333383}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!114 &7843552192892624365
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3327997791378333383}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 1
|
||||
y: 1
|
||||
z: 8
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 1
|
||||
cachedSize:
|
||||
x: 1
|
||||
y: 1
|
||||
z: 8
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 1
|
7
Assets/Prefabs/Construction/Column 2m.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Column 2m.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 13876dc18abddb545a2b16fe43b7b022
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
292
Assets/Prefabs/Construction/Double Stairs.prefab
Normal file
292
Assets/Prefabs/Construction/Double Stairs.prefab
Normal file
@ -0,0 +1,292 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &967917302393318204
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5563351632361831542}
|
||||
- component: {fileID: 1715723942273311323}
|
||||
m_Layer: 0
|
||||
m_Name: Double Stairs
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5563351632361831542
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 967917302393318204}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 5.125, y: 2.75, z: 11.75}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1723424575660055526}
|
||||
- {fileID: 2287517268529993800}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1715723942273311323
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 967917302393318204}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 5
|
||||
y: 10
|
||||
z: 10
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 5
|
||||
y: 10
|
||||
z: 10
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
--- !u!1 &4823113163291739237
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3396608799655008614}
|
||||
- component: {fileID: 3111206034487271563}
|
||||
- component: {fileID: 4238654908495439931}
|
||||
m_Layer: 0
|
||||
m_Name: Stairs Base (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3396608799655008614
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4823113163291739237}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0.5, z: -0.5}
|
||||
m_LocalScale: {x: 0.625, y: 0.125, z: 0.74999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1723424575660055526}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3111206034487271563
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4823113163291739237}
|
||||
m_Mesh: {fileID: 388052450090315492, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &4238654908495439931
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4823113163291739237}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1001 &8352327911313927276
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 5563351632361831542}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5175999938582883548, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Stairs Basic (3)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 1.25
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.625
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8705114440735707007, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: CenterOffset.y
|
||||
value: -0.625
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8705114440735707007, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: cachedOffset.y
|
||||
value: -0.625
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 8705114440735707007, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
--- !u!4 &2287517268529993800 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
m_PrefabInstance: {fileID: 8352327911313927276}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &8916384716645101506
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 5563351632361831542}
|
||||
m_Modifications:
|
||||
- target: {fileID: 5175999938582883548, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Stairs Basic (2)
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.625
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8705114440735707007, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: CenterOffset.y
|
||||
value: -0.625
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8705114440735707007, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: cachedOffset.y
|
||||
value: -0.625
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 8705114440735707007, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects:
|
||||
- targetCorrespondingSourceObject: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
insertIndex: 3
|
||||
addedObject: {fileID: 3396608799655008614}
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
--- !u!4 &1723424575660055526 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
m_PrefabInstance: {fileID: 8916384716645101506}
|
||||
m_PrefabAsset: {fileID: 0}
|
7
Assets/Prefabs/Construction/Double Stairs.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Double Stairs.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8366add12203d8a43a929191345c4571
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
1070
Assets/Prefabs/Construction/Stairs All.prefab
Normal file
1070
Assets/Prefabs/Construction/Stairs All.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Prefabs/Construction/Stairs All.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Stairs All.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8fa02e82c0577c9428561d85ba194e83
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
467
Assets/Prefabs/Construction/Stairs Basic.prefab
Normal file
467
Assets/Prefabs/Construction/Stairs Basic.prefab
Normal file
@ -0,0 +1,467 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &135735358470791322
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8063482621457810188}
|
||||
- component: {fileID: 5197686134892496366}
|
||||
- component: {fileID: 1943690471188778847}
|
||||
- component: {fileID: 1838168920922395424}
|
||||
m_Layer: 0
|
||||
m_Name: Stair Railing
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8063482621457810188
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 135735358470791322}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7806859308007633956}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5197686134892496366
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 135735358470791322}
|
||||
m_Mesh: {fileID: 7710443742579215866, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &1943690471188778847
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 135735358470791322}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!64 &1838168920922395424
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 135735358470791322}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 7710443742579215866, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!1 &177027157267240779
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6012852557257443689}
|
||||
- component: {fileID: 4547203590578264501}
|
||||
- component: {fileID: 967455533715238187}
|
||||
m_Layer: 0
|
||||
m_Name: Stairs Base
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6012852557257443689
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 177027157267240779}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 0.125, z: 0.74999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7806859308007633956}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4547203590578264501
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 177027157267240779}
|
||||
m_Mesh: {fileID: 388052450090315492, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &967455533715238187
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 177027157267240779}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &4594275988915930440
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5681632403726657058}
|
||||
- component: {fileID: 4519475457107406561}
|
||||
- component: {fileID: 2346772544298075127}
|
||||
- component: {fileID: 7689757930476159431}
|
||||
m_Layer: 0
|
||||
m_Name: Stair Railing (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5681632403726657058
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4594275988915930440}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: -0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7806859308007633956}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4519475457107406561
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4594275988915930440}
|
||||
m_Mesh: {fileID: 7710443742579215866, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &2346772544298075127
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4594275988915930440}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!64 &7689757930476159431
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4594275988915930440}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 7710443742579215866, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!1 &5175999938582883548
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7806859308007633956}
|
||||
- component: {fileID: 8705114440735707007}
|
||||
m_Layer: 0
|
||||
m_Name: Stairs Basic
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7806859308007633956
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5175999938582883548}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.125, y: 0, z: 0.125}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8063482621457810188}
|
||||
- {fileID: 5681632403726657058}
|
||||
- {fileID: 6012852557257443689}
|
||||
- {fileID: 2390356803371552162}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8705114440735707007
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5175999938582883548}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 5
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: -0.625
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 5
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: -0.625
|
||||
z: 0
|
||||
--- !u!1 &8623004752547540883
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2390356803371552162}
|
||||
- component: {fileID: 4065462304895236484}
|
||||
- component: {fileID: 8101093600621921607}
|
||||
- component: {fileID: 7345866559019661857}
|
||||
m_Layer: 0
|
||||
m_Name: Stairs Steps
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2390356803371552162
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8623004752547540883}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 0.125, z: 0.74999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7806859308007633956}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4065462304895236484
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8623004752547540883}
|
||||
m_Mesh: {fileID: -7772370882560969959, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &8101093600621921607
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8623004752547540883}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!64 &7345866559019661857
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8623004752547540883}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -7772370882560969959, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
7
Assets/Prefabs/Construction/Stairs Basic.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Stairs Basic.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 77ee7ec75f83819418bba995d0824dc4
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
314
Assets/Prefabs/Construction/Stairs Smooth.prefab
Normal file
314
Assets/Prefabs/Construction/Stairs Smooth.prefab
Normal file
@ -0,0 +1,314 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &218916527174520433
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3080379316173984269}
|
||||
- component: {fileID: 3224256008860436641}
|
||||
m_Layer: 0
|
||||
m_Name: Stairs Smooth
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3080379316173984269
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 218916527174520433}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.125, y: 0, z: 0.125}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2313417440225206981}
|
||||
- {fileID: 2348941177902135422}
|
||||
- {fileID: 4198658643424600474}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &3224256008860436641
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 218916527174520433}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 5
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: -0.625
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 5
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: -0.625
|
||||
z: 0
|
||||
--- !u!1 &259285131947433183
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2348941177902135422}
|
||||
- component: {fileID: 1271338787096344491}
|
||||
- component: {fileID: 8255287274007911725}
|
||||
m_Layer: 0
|
||||
m_Name: Stair Railing (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2348941177902135422
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 259285131947433183}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: -0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3080379316173984269}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1271338787096344491
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 259285131947433183}
|
||||
m_Mesh: {fileID: 7710443742579215866, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &8255287274007911725
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 259285131947433183}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1028630298480366769
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2313417440225206981}
|
||||
- component: {fileID: 1748526594218613193}
|
||||
- component: {fileID: 1662911185822418884}
|
||||
m_Layer: 0
|
||||
m_Name: Stair Railing
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2313417440225206981
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1028630298480366769}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3080379316173984269}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1748526594218613193
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1028630298480366769}
|
||||
m_Mesh: {fileID: 7710443742579215866, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &1662911185822418884
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1028630298480366769}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &4180717711929879711
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4198658643424600474}
|
||||
- component: {fileID: 8345012824119483713}
|
||||
- component: {fileID: 4354173855073237675}
|
||||
m_Layer: 0
|
||||
m_Name: Stairs Smoothway
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4198658643424600474
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4180717711929879711}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 0.125, z: 0.74999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3080379316173984269}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8345012824119483713
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4180717711929879711}
|
||||
m_Mesh: {fileID: 2812826550696626532, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &4354173855073237675
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4180717711929879711}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
7
Assets/Prefabs/Construction/Stairs Smooth.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Stairs Smooth.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 366add60d2ab4b34990ee24c87a30385
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
230
Assets/Prefabs/Construction/Walkway 1m.prefab
Normal file
230
Assets/Prefabs/Construction/Walkway 1m.prefab
Normal file
@ -0,0 +1,230 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1211621016107750063
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5248173839559309652}
|
||||
- component: {fileID: 503592122644128068}
|
||||
- component: {fileID: 8018251900828892602}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &5248173839559309652
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1211621016107750063}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 0.6249998, z: 0.7499998}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8340031753597466798}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &503592122644128068
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1211621016107750063}
|
||||
m_Mesh: {fileID: 6658757772520244483, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &8018251900828892602
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1211621016107750063}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1220504654965093116
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8118508022128437015}
|
||||
- component: {fileID: 6749752394525165841}
|
||||
- component: {fileID: 2372393514890232576}
|
||||
m_Layer: 0
|
||||
m_Name: Railing
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8118508022128437015
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1220504654965093116}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8340031753597466798}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6749752394525165841
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1220504654965093116}
|
||||
m_Mesh: {fileID: 4334890750227075741, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &2372393514890232576
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1220504654965093116}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &7210253552273639154
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8340031753597466798}
|
||||
- component: {fileID: 5983254283865712087}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway 1m
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8340031753597466798
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7210253552273639154}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.125, y: 0.75, z: 0.125}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8118508022128437015}
|
||||
- {fileID: 5248173839559309652}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &5983254283865712087
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7210253552273639154}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 5
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0.125
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 5
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0.125
|
||||
z: 0
|
7
Assets/Prefabs/Construction/Walkway 1m.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Walkway 1m.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9d41acef597ef464eb0057ad687c021d
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
986
Assets/Prefabs/Construction/Walkway 2m All.prefab
Normal file
986
Assets/Prefabs/Construction/Walkway 2m All.prefab
Normal file
@ -0,0 +1,986 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &530375888895654658
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7618980494026116405}
|
||||
- component: {fileID: 902921308523970076}
|
||||
- component: {fileID: 7490984269113658478}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Clean (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7618980494026116405
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 530375888895654658}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: -0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &902921308523970076
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 530375888895654658}
|
||||
m_Mesh: {fileID: 5902685092890171853, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &7490984269113658478
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 530375888895654658}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &661552458232475969
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7779469986289428564}
|
||||
- component: {fileID: 5349887120519171138}
|
||||
- component: {fileID: 7242459981288058039}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Rusted 2
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7779469986289428564
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 661552458232475969}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5349887120519171138
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 661552458232475969}
|
||||
m_Mesh: {fileID: -1502171780473366038, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &7242459981288058039
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 661552458232475969}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1190477188227582979
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4144452758541912341}
|
||||
- component: {fileID: 7357833853682412796}
|
||||
- component: {fileID: 1469882226749402720}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway Intact.001
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4144452758541912341
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1190477188227582979}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0.25, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 1, z: 0.7499998}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7357833853682412796
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1190477188227582979}
|
||||
m_Mesh: {fileID: 7195005678162035438, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &1469882226749402720
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1190477188227582979}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1610596110383532859
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7748992660523770431}
|
||||
- component: {fileID: 596076446931444478}
|
||||
- component: {fileID: 7701365523011279194}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Rusted 1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7748992660523770431
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1610596110383532859}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &596076446931444478
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1610596110383532859}
|
||||
m_Mesh: {fileID: 1923607555664203734, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &7701365523011279194
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1610596110383532859}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &1866049165532093572
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2558866604943960957}
|
||||
- component: {fileID: 1357269492218692555}
|
||||
- component: {fileID: 5242552580486058797}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Rusted 1 (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2558866604943960957
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1866049165532093572}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: -0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1357269492218692555
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1866049165532093572}
|
||||
m_Mesh: {fileID: 1923607555664203734, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &5242552580486058797
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1866049165532093572}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &3046556136908819004
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4602305444416250546}
|
||||
- component: {fileID: 8953780076353400660}
|
||||
- component: {fileID: 1942428864525026908}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Rusted 2 (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4602305444416250546
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3046556136908819004}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: -0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8953780076353400660
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3046556136908819004}
|
||||
m_Mesh: {fileID: -1502171780473366038, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &1942428864525026908
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3046556136908819004}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &3056052292934251592
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6499290840960822185}
|
||||
- component: {fileID: 3123411462222579834}
|
||||
- component: {fileID: 8044973735419274370}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway Intact
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6499290840960822185
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3056052292934251592}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 1, z: 0.7499998}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3123411462222579834
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3056052292934251592}
|
||||
m_Mesh: {fileID: 2971575842486432253, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &8044973735419274370
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3056052292934251592}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &4348299963956627220
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1323040730376936444}
|
||||
- component: {fileID: 3154134851263388836}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway 2m All
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1323040730376936444
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4348299963956627220}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.125, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6466496673012688153}
|
||||
- {fileID: 7618980494026116405}
|
||||
- {fileID: 8554533643850695106}
|
||||
- {fileID: 3506315984252712043}
|
||||
- {fileID: 7748992660523770431}
|
||||
- {fileID: 2558866604943960957}
|
||||
- {fileID: 7779469986289428564}
|
||||
- {fileID: 4602305444416250546}
|
||||
- {fileID: 6499290840960822185}
|
||||
- {fileID: 4144452758541912341}
|
||||
- {fileID: 8477766330351525557}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &3154134851263388836
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4348299963956627220}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 8
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0.125
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 8
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0.125
|
||||
z: 0
|
||||
--- !u!1 &4746424655182045068
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3506315984252712043}
|
||||
- component: {fileID: 4846520420661436222}
|
||||
- component: {fileID: 8183848252864444309}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Ready (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3506315984252712043
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4746424655182045068}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: -0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4846520420661436222
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4746424655182045068}
|
||||
m_Mesh: {fileID: 7321676426871072696, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &8183848252864444309
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4746424655182045068}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &5200531535414684583
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8554533643850695106}
|
||||
- component: {fileID: 7141130411089362257}
|
||||
- component: {fileID: 5710367926995305003}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Ready
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8554533643850695106
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5200531535414684583}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7141130411089362257
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5200531535414684583}
|
||||
m_Mesh: {fileID: 7321676426871072696, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &5710367926995305003
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5200531535414684583}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &7350618866207777198
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6466496673012688153}
|
||||
- component: {fileID: 7204772151729911769}
|
||||
- component: {fileID: 4762428429218933850}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Clean
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6466496673012688153
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7350618866207777198}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7204772151729911769
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7350618866207777198}
|
||||
m_Mesh: {fileID: 5902685092890171853, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &4762428429218933850
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7350618866207777198}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &8584386384686824827
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8477766330351525557}
|
||||
- component: {fileID: 606292514698105159}
|
||||
- component: {fileID: 4429659335363642782}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway Rusted 1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8477766330351525557
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584386384686824827}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 1, z: 0.7499998}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &606292514698105159
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584386384686824827}
|
||||
m_Mesh: {fileID: 3075573498805961908, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &4429659335363642782
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584386384686824827}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
7
Assets/Prefabs/Construction/Walkway 2m All.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Walkway 2m All.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ed9f4ed758b0e8144999f9a0b6c78422
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
358
Assets/Prefabs/Construction/Walkway 2m Rusted.prefab
Normal file
358
Assets/Prefabs/Construction/Walkway 2m Rusted.prefab
Normal file
@ -0,0 +1,358 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1610596110383532859
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7748992660523770431}
|
||||
- component: {fileID: 596076446931444478}
|
||||
- component: {fileID: 7701365523011279194}
|
||||
- component: {fileID: 6071465082144107296}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Rusted 1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7748992660523770431
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1610596110383532859}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &596076446931444478
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1610596110383532859}
|
||||
m_Mesh: {fileID: 1923607555664203734, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &7701365523011279194
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1610596110383532859}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &6071465082144107296
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1610596110383532859}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.23144233, y: 3.9023342, z: 1.540811}
|
||||
m_Center: {x: -1.1575975, y: 0.02318656, z: -0.23066439}
|
||||
--- !u!1 &3046556136908819004
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4602305444416250546}
|
||||
- component: {fileID: 8953780076353400660}
|
||||
- component: {fileID: 1942428864525026908}
|
||||
- component: {fileID: 1091454971126532369}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Rusted 2 (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4602305444416250546
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3046556136908819004}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: -0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8953780076353400660
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3046556136908819004}
|
||||
m_Mesh: {fileID: -1502171780473366038, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &1942428864525026908
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3046556136908819004}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &1091454971126532369
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3046556136908819004}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.14107728, y: 3.874999, z: 1.5623233}
|
||||
m_Center: {x: -1.1085938, y: -0.00000011920927, z: -0.2189643}
|
||||
--- !u!1 &4348299963956627220
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1323040730376936444}
|
||||
- component: {fileID: 3154134851263388836}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway 2m Rusted
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1323040730376936444
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4348299963956627220}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.125, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7748992660523770431}
|
||||
- {fileID: 4602305444416250546}
|
||||
- {fileID: 8477766330351525557}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &3154134851263388836
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4348299963956627220}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 8
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0.125
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 8
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0.125
|
||||
z: 0
|
||||
--- !u!1 &8584386384686824827
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8477766330351525557}
|
||||
- component: {fileID: 606292514698105159}
|
||||
- component: {fileID: 4429659335363642782}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway Rusted 1
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8477766330351525557
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584386384686824827}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 1, z: 0.7499998}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1323040730376936444}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &606292514698105159
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584386384686824827}
|
||||
m_Mesh: {fileID: 3075573498805961908, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &4429659335363642782
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8584386384686824827}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 57ad505827c2820409787877f8d9d36d
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
632
Assets/Prefabs/Construction/Walkway 2m.prefab
Normal file
632
Assets/Prefabs/Construction/Walkway 2m.prefab
Normal file
@ -0,0 +1,632 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &25288874924476089
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4626647624635935874}
|
||||
- component: {fileID: 2991491180512949158}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway 2m
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4626647624635935874
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 25288874924476089}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.125, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1178361485403741481}
|
||||
- {fileID: 4223462840323249689}
|
||||
- {fileID: 4838195238971162545}
|
||||
- {fileID: 6471964297822373824}
|
||||
- {fileID: 4093782853475646072}
|
||||
- {fileID: 7600945167207868760}
|
||||
- {fileID: 1468169138201088659}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2991491180512949158
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 25288874924476089}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 8
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0.125
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 5
|
||||
y: 5
|
||||
z: 8
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0.125
|
||||
z: 0
|
||||
--- !u!1 &5863909917762634355
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4223462840323249689}
|
||||
- component: {fileID: 6406498162226169622}
|
||||
- component: {fileID: 8171746241829644418}
|
||||
- component: {fileID: 4101875297370059542}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Clean (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4223462840323249689
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5863909917762634355}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: -0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4626647624635935874}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6406498162226169622
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5863909917762634355}
|
||||
m_Mesh: {fileID: 5902685092890171853, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &8171746241829644418
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5863909917762634355}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &4101875297370059542
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5863909917762634355}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.10825348, y: 3.874999, z: 1.4905076}
|
||||
m_Center: {x: -1.1250001, y: -0.00000011920927, z: -0.25474602}
|
||||
--- !u!1 &6427073827417863711
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4838195238971162545}
|
||||
- component: {fileID: 5320084864719267988}
|
||||
- component: {fileID: 4504444790093054461}
|
||||
- component: {fileID: 5363935632193143114}
|
||||
m_Layer: 0
|
||||
m_Name: Walkway Intact
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4838195238971162545
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6427073827417863711}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.625, y: 1, z: 0.74999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4626647624635935874}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5320084864719267988
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6427073827417863711}
|
||||
m_Mesh: {fileID: 2971575842486432253, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &4504444790093054461
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6427073827417863711}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &5363935632193143114
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6427073827417863711}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 2, y: 1.9999998, z: 0.16666661}
|
||||
m_Center: {x: 0, y: 0, z: -0.7499999}
|
||||
--- !u!1 &7084193445356788947
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1178361485403741481}
|
||||
- component: {fileID: 8659376608885002295}
|
||||
- component: {fileID: 4611633743501710903}
|
||||
- component: {fileID: 3301463850112491682}
|
||||
m_Layer: 0
|
||||
m_Name: Railing Clean
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1178361485403741481
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084193445356788947}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.5, y: 0.49999994, z: 0.49999994}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4626647624635935874}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8659376608885002295
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084193445356788947}
|
||||
m_Mesh: {fileID: 5902685092890171853, guid: b63196673433e784fad02b661a7699ad, type: 3}
|
||||
--- !u!23 &4611633743501710903
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084193445356788947}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &3301463850112491682
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084193445356788947}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.10825348, y: 3.874999, z: 1.4905076}
|
||||
m_Center: {x: -1.1250001, y: -0.00000011920927, z: -0.25474602}
|
||||
--- !u!1001 &2253025546559590936
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4626647624635935874}
|
||||
m_Modifications:
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.875
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8877649197562476679, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Column 1m (1)
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
--- !u!4 &7600945167207868760 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
m_PrefabInstance: {fileID: 2253025546559590936}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &3453883415265524864
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4626647624635935874}
|
||||
m_Modifications:
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0.875
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8877649197562476679, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Column 1m
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
--- !u!4 &6471964297822373824 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
m_PrefabInstance: {fileID: 3453883415265524864}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &5687949878449471800
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4626647624635935874}
|
||||
m_Modifications:
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.875
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8877649197562476679, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Column 1m (2)
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
--- !u!4 &4093782853475646072 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
m_PrefabInstance: {fileID: 5687949878449471800}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!1001 &7088768733591628243
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4626647624635935874}
|
||||
m_Modifications:
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: -1.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.875
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0.7071068
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8877649197562476679, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Column 1m (3)
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
--- !u!4 &1468169138201088659 stripped
|
||||
Transform:
|
||||
m_CorrespondingSourceObject: {fileID: 8520706692138482496, guid: 3c35cdf4a8f85d34680d2d1f3f242650, type: 3}
|
||||
m_PrefabInstance: {fileID: 7088768733591628243}
|
||||
m_PrefabAsset: {fileID: 0}
|
7
Assets/Prefabs/Construction/Walkway 2m.prefab.meta
Normal file
7
Assets/Prefabs/Construction/Walkway 2m.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 52253a366fba6644b8983c5cf7fbfc9f
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
447
Assets/Prefabs/Defect Detector.prefab
Normal file
447
Assets/Prefabs/Defect Detector.prefab
Normal file
@ -0,0 +1,447 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &252955488197154210
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 743343660021192500}
|
||||
- component: {fileID: 5143998558000999716}
|
||||
- component: {fileID: 4251451863005836050}
|
||||
- component: {fileID: 7252100960486772379}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &743343660021192500
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 252955488197154210}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.000000029802322, y: 0.5625, z: 0.00000017881393}
|
||||
m_LocalScale: {x: 0.75, y: 0.125, z: 1.7500126}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 418972016787197328}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5143998558000999716
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 252955488197154210}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &4251451863005836050
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 252955488197154210}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &7252100960486772379
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 252955488197154210}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &4839257370682851236
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3297724367138532451}
|
||||
- component: {fileID: 9092225193248358941}
|
||||
- component: {fileID: 5650687160744835474}
|
||||
- component: {fileID: 4016048796068961818}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3297724367138532451
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4839257370682851236}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.000000014901161, y: 0, z: -0.75}
|
||||
m_LocalScale: {x: 0.75, y: 1, z: 0.25001252}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 418972016787197328}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &9092225193248358941
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4839257370682851236}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &5650687160744835474
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4839257370682851236}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &4016048796068961818
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4839257370682851236}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &8140899253408661228
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 418972016787197328}
|
||||
- component: {fileID: 8499163723211625772}
|
||||
- component: {fileID: 3988703939439567087}
|
||||
- component: {fileID: 9052827441617330997}
|
||||
- component: {fileID: 8967374450020560052}
|
||||
m_Layer: 0
|
||||
m_Name: Defect Detector
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &418972016787197328
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8140899253408661228}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.125, y: 0.75, z: -0.375}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2119179403709042533}
|
||||
- {fileID: 743343660021192500}
|
||||
- {fileID: 3297724367138532451}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &8499163723211625772
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8140899253408661228}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 3
|
||||
y: 4
|
||||
z: 7
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 3
|
||||
y: 4
|
||||
z: 7
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
--- !u!65 &3988703939439567087
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8140899253408661228}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.75, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &9052827441617330997
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8140899253408661228}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e00ad13b6427460abe6c3aec6566b6e5, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
AlarmEvent:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 8967374450020560052}
|
||||
m_TargetAssemblyTypeName: AudioAlarm, Assembly-CSharp
|
||||
m_MethodName: PlayAlarm
|
||||
m_Mode: 1
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
FalsePositiveChance: 0
|
||||
FalseNegativeChance: 0
|
||||
_detectedDefects: []
|
||||
--- !u!114 &8967374450020560052
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8140899253408661228}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: c996d1be4ecb4e8d92bc4344f7f98854, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Duration: 0
|
||||
--- !u!1 &8680690869305499051
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2119179403709042533}
|
||||
- component: {fileID: 3293368558078158425}
|
||||
- component: {fileID: 8192309583424653981}
|
||||
- component: {fileID: 6638011114874848388}
|
||||
m_Layer: 0
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2119179403709042533
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8680690869305499051}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.000000014901161, y: 0, z: 0.75}
|
||||
m_LocalScale: {x: 0.75, y: 1, z: 0.25001252}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 418972016787197328}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3293368558078158425
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8680690869305499051}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &8192309583424653981
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8680690869305499051}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &6638011114874848388
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8680690869305499051}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
7
Assets/Prefabs/Defect Detector.prefab.meta
Normal file
7
Assets/Prefabs/Defect Detector.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 164bcef21fc47d947ac09a8922e04c53
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -31,7 +31,7 @@ Transform:
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.67568386, y: -0.11777167, z: 0.12495836, w: 0.7169147}
|
||||
m_LocalPosition: {x: 36.650307, y: 1.1982483, z: -0.14469147}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
|
@ -13,6 +13,7 @@ GameObject:
|
||||
- component: {fileID: 2547041061673746692}
|
||||
- component: {fileID: 3271489653354074546}
|
||||
- component: {fileID: 6230516344177671089}
|
||||
- component: {fileID: 6019766329357943404}
|
||||
m_Layer: 0
|
||||
m_Name: Crate_Normal
|
||||
m_TagString: Untagged
|
||||
@ -30,7 +31,7 @@ Transform:
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.67568386, y: -0.11777167, z: 0.12495836, w: 0.7169147}
|
||||
m_LocalPosition: {x: 36.650307, y: 1.1982483, z: -0.14469147}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
@ -133,3 +134,15 @@ Rigidbody:
|
||||
m_Interpolate: 1
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &6019766329357943404
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8661871210265028242}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 813c296fdd6145aeaa5dfd4a2b2ca423, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
|
835
Assets/Prefabs/Trash Bin.prefab
Normal file
835
Assets/Prefabs/Trash Bin.prefab
Normal file
@ -0,0 +1,835 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &195707205153043526
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1917873878932957684}
|
||||
- component: {fileID: 1519477778021568925}
|
||||
- component: {fileID: 7221574221446756612}
|
||||
- component: {fileID: 821099733735114387}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (3)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1917873878932957684
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 195707205153043526}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: 0.70710576, z: -0, w: 0.70710784}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0.625}
|
||||
m_LocalScale: {x: 0.25, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2495888624565623593}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!33 &1519477778021568925
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 195707205153043526}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &7221574221446756612
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 195707205153043526}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &821099733735114387
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 195707205153043526}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &916102329507164225
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1861900906497720201}
|
||||
- component: {fileID: 4897851480572798334}
|
||||
- component: {fileID: 1240971926282280637}
|
||||
- component: {fileID: 6699187345814001617}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &1861900906497720201
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 916102329507164225}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.625, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.25, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2495888624565623593}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4897851480572798334
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 916102329507164225}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &1240971926282280637
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 916102329507164225}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &6699187345814001617
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 916102329507164225}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2203609419023021041
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 575162192867159074}
|
||||
- component: {fileID: 3053512036510773826}
|
||||
- component: {fileID: 120084108208117303}
|
||||
- component: {fileID: 2065491756298449082}
|
||||
m_Layer: 0
|
||||
m_Name: Cube
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &575162192867159074
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2203609419023021041}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.625, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0.25, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2495888624565623593}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3053512036510773826
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2203609419023021041}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &120084108208117303
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2203609419023021041}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &2065491756298449082
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2203609419023021041}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &2816309407541869571
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3771251087916135269}
|
||||
- component: {fileID: 2686074689273628093}
|
||||
- component: {fileID: 5469218953497138027}
|
||||
- component: {fileID: 2992375679240247859}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (4)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3771251087916135269
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2816309407541869571}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.50000006, y: 0.49999994, z: -0.49999857, w: 0.5000015}
|
||||
m_LocalPosition: {x: 0, y: -0.625, z: 0}
|
||||
m_LocalScale: {x: 0.25, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2495888624565623593}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90}
|
||||
--- !u!33 &2686074689273628093
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2816309407541869571}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &5469218953497138027
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2816309407541869571}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &2992375679240247859
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2816309407541869571}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &4732044660687791136
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7619075978661341137}
|
||||
- component: {fileID: 3866547807340686159}
|
||||
- component: {fileID: 4144557977246968267}
|
||||
- component: {fileID: 8136940352281375842}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7619075978661341137
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4732044660687791136}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: 0.70710576, z: -0, w: 0.70710784}
|
||||
m_LocalPosition: {x: 0, y: 0, z: -0.625}
|
||||
m_LocalScale: {x: 0.25, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2495888624565623593}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
|
||||
--- !u!33 &3866547807340686159
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4732044660687791136}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &4144557977246968267
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4732044660687791136}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &8136940352281375842
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4732044660687791136}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &4990983459330306918
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2095803829795810734}
|
||||
m_Layer: 0
|
||||
m_Name: Closed Anchor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2095803829795810734
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4990983459330306918}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.50000006, y: 0.49999994, z: -0.49999857, w: 0.5000015}
|
||||
m_LocalPosition: {x: 0, y: 0.5625, z: 0}
|
||||
m_LocalScale: {x: 0.125, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2495888624565623593}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &5047089605741593696
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2495888624565623593}
|
||||
m_Layer: 0
|
||||
m_Name: Model
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2495888624565623593
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5047089605741593696}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8675812372520174612}
|
||||
- {fileID: 2095803829795810734}
|
||||
- {fileID: 6014011409683973342}
|
||||
- {fileID: 575162192867159074}
|
||||
- {fileID: 7619075978661341137}
|
||||
- {fileID: 1917873878932957684}
|
||||
- {fileID: 3771251087916135269}
|
||||
- {fileID: 1861900906497720201}
|
||||
m_Father: {fileID: 2087610505205571315}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &5140399307065477221
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2087610505205571315}
|
||||
- component: {fileID: 6154826662665204373}
|
||||
- component: {fileID: 3141145612382111117}
|
||||
- component: {fileID: 4182849772416151034}
|
||||
m_Layer: 0
|
||||
m_Name: Trash Bin
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &2087610505205571315
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5140399307065477221}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 1.25, y: 0.25, z: 4.25}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2495888624565623593}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &6154826662665204373
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5140399307065477221}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 46eefd3f602b47379d40397411611b9b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
CooldownDuration: 3
|
||||
IncinerationDuration: 1
|
||||
doorVelocity: 5
|
||||
DoorTransform: {fileID: 8675812372520174612}
|
||||
OpenAnchor: {fileID: 6014011409683973342}
|
||||
ClosedAnchor: {fileID: 2095803829795810734}
|
||||
--- !u!65 &3141145612382111117
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5140399307065477221}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 0.3225648, z: 1}
|
||||
m_Center: {x: 0, y: -0.33871758, z: 0}
|
||||
--- !u!114 &4182849772416151034
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5140399307065477221}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: af3e57595c24e7b4dbb6f7f44db23525, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Size:
|
||||
x: 4
|
||||
y: 4
|
||||
z: 4
|
||||
CenterOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
cachedSize:
|
||||
x: 4
|
||||
y: 4
|
||||
z: 4
|
||||
cachedOffset:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
--- !u!1 &7123622555576270983
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8675812372520174612}
|
||||
- component: {fileID: 7591294757367121480}
|
||||
- component: {fileID: 5433494351556917903}
|
||||
- component: {fileID: 958042645083517970}
|
||||
m_Layer: 0
|
||||
m_Name: Lid
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8675812372520174612
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7123622555576270983}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.50000006, y: 0.49999997, z: -0.49999854, w: 0.5000015}
|
||||
m_LocalPosition: {x: 0, y: 0.5625, z: -1}
|
||||
m_LocalScale: {x: 0.125, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2495888624565623593}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 90, z: -90}
|
||||
--- !u!33 &7591294757367121480
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7123622555576270983}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &5433494351556917903
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7123622555576270983}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 54361f89cfee8b94d810c14a6beb11b5, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!65 &958042645083517970
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7123622555576270983}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 1, z: 1}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &8120942306837880819
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6014011409683973342}
|
||||
m_Layer: 0
|
||||
m_Name: Open Anchor
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6014011409683973342
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8120942306837880819}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.50000006, y: 0.49999994, z: -0.49999857, w: 0.5000015}
|
||||
m_LocalPosition: {x: 0, y: 0.5625, z: -1}
|
||||
m_LocalScale: {x: 0.125, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2495888624565623593}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
7
Assets/Prefabs/Trash Bin.prefab.meta
Normal file
7
Assets/Prefabs/Trash Bin.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9a8b6d48785ecc64aa27f072abb69239
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
1238
Assets/Prefabs/sliding_crane.prefab
Normal file
1238
Assets/Prefabs/sliding_crane.prefab
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Prefabs/sliding_crane.prefab.meta
Normal file
7
Assets/Prefabs/sliding_crane.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cdb590802e3f6bd4db6d5eddce994501
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
1292
Assets/Scenes/test_magnet.unity
Normal file
1292
Assets/Scenes/test_magnet.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/test_magnet.unity.meta
Normal file
7
Assets/Scenes/test_magnet.unity.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5c4fe44fbcb0faf4995e542d1a1bc033
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
86
Assets/Scripts/CranePickDrop.cs
Normal file
86
Assets/Scripts/CranePickDrop.cs
Normal file
@ -0,0 +1,86 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CranePickDrop : MonoBehaviour
|
||||
{
|
||||
public SlidingCrane crane;
|
||||
public Magnet magnet;
|
||||
public Transform dropTarget;
|
||||
|
||||
public Rigidbody handlingBody;
|
||||
|
||||
public float magnetStrength;
|
||||
|
||||
public enum State
|
||||
{
|
||||
Idle,
|
||||
Catching,
|
||||
WaitingToCatch,
|
||||
Tansporting,
|
||||
Finished,
|
||||
}
|
||||
|
||||
public State state;
|
||||
|
||||
float timer = 0;
|
||||
|
||||
public void OnTriggerEnterSignalReceived(EnterTriggerSender sender)
|
||||
{
|
||||
var otherRb = sender.triggeredCollider.attachedRigidbody;
|
||||
|
||||
if (otherRb && otherRb.isKinematic == false && state == State.Idle)
|
||||
{
|
||||
handlingBody = otherRb;
|
||||
crane.testTgt = handlingBody.transform;
|
||||
state = State.Catching;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnTriggerExitSignalReceived(EnterTriggerSender sender)
|
||||
{
|
||||
var otherRb = sender.triggeredCollider;
|
||||
}
|
||||
|
||||
void Start()
|
||||
{
|
||||
magnetStrength = magnet.strength;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
if (state == State.Catching)
|
||||
{
|
||||
Debug.Assert(handlingBody, this);
|
||||
|
||||
magnet.strength = magnetStrength;
|
||||
|
||||
if (magnet.IsCloseTo(handlingBody, 2f))
|
||||
{
|
||||
crane.testTgt = null;
|
||||
|
||||
state = State.WaitingToCatch;
|
||||
timer = 3;
|
||||
}
|
||||
}
|
||||
else if (state == State.WaitingToCatch)
|
||||
{
|
||||
timer -= Time.deltaTime;
|
||||
|
||||
if (timer < 0)
|
||||
{
|
||||
state = State.Tansporting;
|
||||
crane.testTgt = dropTarget;
|
||||
}
|
||||
}
|
||||
|
||||
else if (state == State.Tansporting)
|
||||
{
|
||||
if (magnet.IsCloseToPlanar(dropTarget))
|
||||
{
|
||||
magnet.strength = 0;
|
||||
state = State.Idle;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/CranePickDrop.cs.meta
Normal file
11
Assets/Scripts/CranePickDrop.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ad97f65d702892042b008aaa97b9c17e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
26
Assets/Scripts/EnterTriggerSender.cs
Normal file
26
Assets/Scripts/EnterTriggerSender.cs
Normal file
@ -0,0 +1,26 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
public class EnterTriggerSender : MonoBehaviour
|
||||
{
|
||||
public UnityEvent onEnterEvent;
|
||||
public UnityEvent onExitEvent;
|
||||
|
||||
public Collider triggeredCollider;
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
Debug.Log("Entered: " + other.name);
|
||||
triggeredCollider = other;
|
||||
onEnterEvent.Invoke();
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
{
|
||||
Debug.Log("Exited: " + other.name);
|
||||
triggeredCollider = other;
|
||||
onExitEvent.Invoke();
|
||||
}
|
||||
}
|
11
Assets/Scripts/EnterTriggerSender.cs.meta
Normal file
11
Assets/Scripts/EnterTriggerSender.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3d4053c90fd858e40a9093edff6b83c7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
3
Assets/Scripts/Machines.meta
Normal file
3
Assets/Scripts/Machines.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dff77f06996a4ff1942273ccf704d6f1
|
||||
timeCreated: 1723917395
|
13
Assets/Scripts/Machines/AudioAlarm.cs
Normal file
13
Assets/Scripts/Machines/AudioAlarm.cs
Normal file
@ -0,0 +1,13 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class AudioAlarm : MonoBehaviour
|
||||
{
|
||||
public float Duration;
|
||||
|
||||
private bool _isPlaying;
|
||||
|
||||
public void PlayAlarm()
|
||||
{
|
||||
Debug.Log("Playing alarm");
|
||||
}
|
||||
}
|
3
Assets/Scripts/Machines/AudioAlarm.cs.meta
Normal file
3
Assets/Scripts/Machines/AudioAlarm.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c996d1be4ecb4e8d92bc4344f7f98854
|
||||
timeCreated: 1723921340
|
59
Assets/Scripts/Machines/StationaryDefectDetector.cs
Normal file
59
Assets/Scripts/Machines/StationaryDefectDetector.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
|
||||
public class StationaryDefectDetector : MonoBehaviour
|
||||
{
|
||||
public UnityEvent AlarmEvent;
|
||||
|
||||
[Range(0, 100)]
|
||||
public int FalsePositiveChance;
|
||||
[Range(0, 100)]
|
||||
public int FalseNegativeChance;
|
||||
|
||||
public List<Product> _detectedDefects;
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (other.TryGetComponent(out Product product))
|
||||
{
|
||||
if (_detectedDefects.Contains(product))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_detectedDefects.Add(product);
|
||||
|
||||
if (other.TryGetComponent(out DefectiveProduct defectiveProduct))
|
||||
{
|
||||
var falseNegativeRoll = Random.Range(0, 100);
|
||||
|
||||
if (falseNegativeRoll > FalseNegativeChance)
|
||||
{
|
||||
AlarmEvent.Invoke();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var falsePositiveRoll = Random.Range(0, 100);
|
||||
|
||||
if (falsePositiveRoll < FalsePositiveChance)
|
||||
{
|
||||
AlarmEvent.Invoke();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
{
|
||||
if (other.TryGetComponent(out DefectiveProduct product))
|
||||
{
|
||||
if (_detectedDefects.Contains(product))
|
||||
{
|
||||
_detectedDefects.Remove(product);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
3
Assets/Scripts/Machines/StationaryDefectDetector.cs.meta
Normal file
3
Assets/Scripts/Machines/StationaryDefectDetector.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e00ad13b6427460abe6c3aec6566b6e5
|
||||
timeCreated: 1723920624
|
88
Assets/Scripts/Machines/TrashBin.cs
Normal file
88
Assets/Scripts/Machines/TrashBin.cs
Normal file
@ -0,0 +1,88 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class TrashBin : MonoBehaviour
|
||||
{
|
||||
public float CooldownDuration;
|
||||
private float _cooldownTimer;
|
||||
|
||||
private float _incinerationTimer = 1f;
|
||||
public float IncinerationDuration = 1f;
|
||||
|
||||
public float doorVelocity = 5f;
|
||||
public Transform DoorTransform;
|
||||
public Transform OpenAnchor;
|
||||
public Transform ClosedAnchor;
|
||||
private Vector3 _targetPosition;
|
||||
|
||||
List<Product> enteredProducts = new List<Product>();
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_targetPosition = OpenAnchor.position;
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider otherCollider)
|
||||
{
|
||||
var rb = otherCollider.GetComponent<Rigidbody>();
|
||||
|
||||
if (!rb)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (otherCollider.TryGetComponent(out Product product))
|
||||
{
|
||||
if (!enteredProducts.Contains(product))
|
||||
{
|
||||
enteredProducts.Add(product);
|
||||
}
|
||||
|
||||
_cooldownTimer = CooldownDuration;
|
||||
_targetPosition = ClosedAnchor.position;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnTriggerExit(Collider collider)
|
||||
{
|
||||
if (collider.TryGetComponent(out Product product))
|
||||
{
|
||||
if (enteredProducts.Contains(product))
|
||||
{
|
||||
enteredProducts.Remove(product);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
DoorTransform.position = Vector3.Lerp(
|
||||
DoorTransform.position,
|
||||
_targetPosition,
|
||||
Time.deltaTime * doorVelocity);
|
||||
|
||||
if (_cooldownTimer <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cooldownTimer -= Time.deltaTime;
|
||||
_incinerationTimer -= Time.deltaTime;
|
||||
|
||||
if (_incinerationTimer <= 0)
|
||||
{
|
||||
foreach (var product in enteredProducts)
|
||||
{
|
||||
Destroy(product.gameObject);
|
||||
}
|
||||
|
||||
enteredProducts.Clear();
|
||||
_incinerationTimer = IncinerationDuration;
|
||||
}
|
||||
|
||||
if (_cooldownTimer <= 0)
|
||||
{
|
||||
_targetPosition = OpenAnchor.position;
|
||||
}
|
||||
}
|
||||
}
|
3
Assets/Scripts/Machines/TrashBin.cs.meta
Normal file
3
Assets/Scripts/Machines/TrashBin.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 46eefd3f602b47379d40397411611b9b
|
||||
timeCreated: 1723917379
|
29
Assets/Scripts/Magnet.cs
Normal file
29
Assets/Scripts/Magnet.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Magnet : MonoBehaviour
|
||||
{
|
||||
Rigidbody _rb;
|
||||
Rigidbody rb { get { if (!_rb) _rb = GetComponent<Rigidbody>(); return _rb; } }
|
||||
|
||||
public float strength = 100;
|
||||
|
||||
private void OnTriggerStay(Collider other)
|
||||
{
|
||||
var otherRb = other.attachedRigidbody;
|
||||
|
||||
if (otherRb && otherRb.isKinematic == false)
|
||||
{
|
||||
Vector3 dir = otherRb.position - transform.position;
|
||||
float dirSq = Vector3.SqrMagnitude(dir);
|
||||
float forceMagnitude = strength * (1.0f / dirSq);
|
||||
Vector3 force = dir.normalized * forceMagnitude;
|
||||
|
||||
otherRb.AddForce(-force);
|
||||
|
||||
if (rb)
|
||||
rb.AddForce(force);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Magnet.cs.meta
Normal file
11
Assets/Scripts/Magnet.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b236863c86ffb73498f0262aaf900afd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
325
Assets/Scripts/NAudio.cs
Normal file
325
Assets/Scripts/NAudio.cs
Normal file
@ -0,0 +1,325 @@
|
||||
///
|
||||
/// NAudio by Nothke
|
||||
/// Simple clip playing and audio source creation in a single line
|
||||
///
|
||||
/// See function summaries and examples for usage
|
||||
///
|
||||
|
||||
/// DEFINES:
|
||||
///
|
||||
/// Pooling creates a few sources on start and saves them in a queue, reusing them on every play,
|
||||
/// so sources are not created and destroyed every time played, freeing GC.
|
||||
/// If you don't want to use pooling, comment this line:
|
||||
#define POOLING
|
||||
|
||||
/// If you are using native audio spatializer, uncomment following line. It will enable spatialization in sources
|
||||
//#define ENABLE_SPATIALIZER_API
|
||||
|
||||
/// If using Oculus audio - ONSP, uncomment following line. It will add the ONSPAudioSource script to sources
|
||||
//#define USE_OCULUS_AUDIO
|
||||
|
||||
//#define SEEK_NOT_PLAYING_SOURCES
|
||||
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Audio;
|
||||
|
||||
public static class NAudio
|
||||
{
|
||||
#if POOLING
|
||||
public static Queue<AudioSource> sourcePool;
|
||||
const int POOL_SIZE = 50;
|
||||
#else
|
||||
// Just to make sure destroy won't cut the sound short in case of an increased latency
|
||||
const float DESTROY_AFTER_MARGIN_SECONDS = 0.2f;
|
||||
#endif
|
||||
|
||||
const float DEFAULT_MIN_DISTANCE = 1;
|
||||
const float DEFAULT_SPREAD = 0;
|
||||
|
||||
public static Transform root;
|
||||
|
||||
#if POOLING
|
||||
static AudioSource GetNextSource()
|
||||
{
|
||||
AudioSource source = sourcePool.Dequeue();
|
||||
sourcePool.Enqueue(source);
|
||||
|
||||
#if SEEK_NOT_PLAYING_SOURCES
|
||||
int search = 0;
|
||||
|
||||
while (source.isPlaying)
|
||||
{
|
||||
source = sourcePool.Dequeue();
|
||||
sourcePool.Enqueue(source);
|
||||
|
||||
|
||||
if (search >= POOL_SIZE)
|
||||
{
|
||||
Debug.LogError("All sounds are playing, increase the pool size");
|
||||
break;
|
||||
}
|
||||
|
||||
search++;
|
||||
}
|
||||
#endif
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)]
|
||||
public static void InitializePool()
|
||||
{
|
||||
InitializePool(POOL_SIZE);
|
||||
}
|
||||
|
||||
public static void InitializePool(int size)
|
||||
{
|
||||
if (sourcePool != null && sourcePool.Count > 0)
|
||||
{
|
||||
//Debug.LogWarning("Pool already exists");
|
||||
|
||||
foreach (var source in sourcePool)
|
||||
{
|
||||
if (source)
|
||||
{
|
||||
Object.Destroy(source);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sourcePool = new Queue<AudioSource>(size);
|
||||
|
||||
GameObject rootGO = new GameObject("NAudio_Pool");
|
||||
root = rootGO.transform;
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
{
|
||||
sourcePool.Enqueue(CreateSource(root));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/// <summary>
|
||||
/// Plays a clip at a position with properties
|
||||
/// </summary>
|
||||
/// <param name="clip">Clip to play</param>
|
||||
/// <param name="position">Position at which it will be played</param>
|
||||
/// <param name="volume"></param>
|
||||
/// <param name="pitch"></param>
|
||||
/// <param name="spread">How 'wide' the panning will be in 3d. 0 means it will be heard from only one direction, 180 is all around, 360 is opposite direction.</param>
|
||||
/// <param name="minDistance">The distance at which source volume will be 1 and falloff. Technically this is the sound intensity.</param>
|
||||
/// <param name="mixerGroup">Add source to mixer group</param>
|
||||
/// <param name="parent">A transform to attach source to. Position is still world position before parenting.</param>
|
||||
/// <returns></returns>
|
||||
public static AudioSource Play(
|
||||
this AudioClip clip,
|
||||
Vector3 position,
|
||||
float volume = 1,
|
||||
float pitch = 1,
|
||||
float spread = DEFAULT_SPREAD,
|
||||
float minDistance = DEFAULT_MIN_DISTANCE,
|
||||
AudioMixerGroup mixerGroup = null,
|
||||
Transform parent = null)
|
||||
{
|
||||
if (volume == 0) return null;
|
||||
if (pitch == 0) return null;
|
||||
Debug.Assert(clip != null, "No AudioClip was passed");
|
||||
|
||||
|
||||
#if POOLING
|
||||
if (sourcePool == null)
|
||||
InitializePool();
|
||||
|
||||
AudioSource source = GetNextSource();
|
||||
if (!source) return null;
|
||||
|
||||
GameObject go = source.gameObject;
|
||||
#else
|
||||
GameObject go = new GameObject("AudioTemp");
|
||||
AudioSource source = go.AddComponent<AudioSource>();
|
||||
#endif
|
||||
go.transform.position = position;
|
||||
|
||||
source.spatialBlend = 1; // Makes the source 3D
|
||||
source.minDistance = minDistance;
|
||||
|
||||
source.loop = false;
|
||||
source.clip = clip;
|
||||
|
||||
source.volume = volume;
|
||||
source.pitch = pitch;
|
||||
source.spread = spread;
|
||||
|
||||
source.dopplerLevel = 0;
|
||||
|
||||
source.outputAudioMixerGroup = mixerGroup;
|
||||
|
||||
if (parent)
|
||||
source.transform.parent = parent;
|
||||
|
||||
#if ENABLE_SPATIALIZER_API
|
||||
source.spatialize = true;
|
||||
#endif
|
||||
|
||||
#if USE_OCULUS_AUDIO && !POOLING
|
||||
source.gameObject.AddComponent<ONSPAudioSource>().SetParameters(ref source);
|
||||
#endif
|
||||
|
||||
source.Play();
|
||||
|
||||
#if !POOLING
|
||||
// Division by zero prevented at the top of the function
|
||||
GameObject.Destroy(source.gameObject, clip.length * (1 / pitch) + DESTROY_AFTER_MARGIN_SECONDS);
|
||||
#endif
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Plays a random AudioClip from an array at a position
|
||||
/// </summary>
|
||||
/// <param name="clips">An array of AudioClips</param>
|
||||
/// <param name="position">Position at which it will be played</param>
|
||||
/// <param name="volume"></param>
|
||||
/// <param name="pitch"></param>
|
||||
/// <param name="spread">How 'wide' the panning will be in 3d. 0 means it will be heard from only one direction, 180 is all around, 360 is opposite direction.</param>
|
||||
/// <param name="minDistance">The distance at which source volume will be 1 and falloff. Technically this is the sound intensity.</param>
|
||||
/// <param name="mixerGroup">Add source to mixer group</param>
|
||||
/// <param name="parent">A transform to attach source to. Position is still world position before parenting.</param>
|
||||
/// <param name="noRepeatSwap">Swaps the order of array so that the same clip never plays twice in succession. Changes the order of clips in the input array.</param>
|
||||
/// <returns></returns>
|
||||
public static AudioSource Play(
|
||||
this AudioClip[] clips, Vector3 position,
|
||||
float volume = 1, float pitch = 1,
|
||||
float spread = DEFAULT_SPREAD,
|
||||
float minDistance = DEFAULT_MIN_DISTANCE,
|
||||
AudioMixerGroup mixerGroup = null,
|
||||
Transform parent = null,
|
||||
bool noRepeatSwap = false)
|
||||
{
|
||||
Debug.Assert(clips != null, "NAudio: Clips array is null");
|
||||
Debug.Assert(clips.Length != 0, "NAudio: No clips in array");
|
||||
|
||||
int i;
|
||||
if (clips.Length == 0)
|
||||
{
|
||||
i = 0;
|
||||
}
|
||||
else if (noRepeatSwap)
|
||||
{
|
||||
i = Random.Range(1, clips.Length);
|
||||
var tmp = clips[0];
|
||||
clips[0] = clips[i];
|
||||
clips[i] = tmp;
|
||||
i = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
i = Random.Range(0, clips.Length);
|
||||
}
|
||||
|
||||
return Play(clips[i], position, volume, pitch, spread, minDistance, mixerGroup, parent);
|
||||
}
|
||||
|
||||
#region 2D
|
||||
|
||||
static AudioSource _source2D;
|
||||
static AudioSource source2D
|
||||
{
|
||||
get
|
||||
{
|
||||
if (!_source2D)
|
||||
_source2D = CreateSource(spatialBlend: 0, loop: false);
|
||||
|
||||
return _source2D;
|
||||
}
|
||||
}
|
||||
|
||||
public static AudioSource Play2D(
|
||||
this AudioClip clip,
|
||||
float volume = 1)
|
||||
{
|
||||
source2D.PlayOneShot(clip, volume);
|
||||
|
||||
return source2D;
|
||||
}
|
||||
|
||||
public static AudioSource Play2D(
|
||||
this AudioClip[] clips, float volume = 1)
|
||||
{
|
||||
source2D.PlayOneShot(clips[Random.Range(0, clips.Length)], volume);
|
||||
|
||||
return source2D;
|
||||
}
|
||||
|
||||
public static AudioSource Play2D(
|
||||
this AudioClip[] clips,
|
||||
float volume = 1, float pitch = 1,
|
||||
float spread = DEFAULT_SPREAD,
|
||||
float minDistance = DEFAULT_MIN_DISTANCE,
|
||||
AudioMixerGroup mixerGroup = null)
|
||||
{
|
||||
return Play(clips[Random.Range(0, clips.Length)], Vector3.zero, volume, pitch, spread, minDistance, mixerGroup);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
// AUDIO SOURCE CREATION
|
||||
|
||||
/// <summary>
|
||||
/// Creates an audio source with parameters
|
||||
/// </summary>
|
||||
/// <param name="at">Creates a source object as a child to this transform</param>
|
||||
/// <param name="clip">AudioClip that will be attached to this source and played when Play() is called</param>
|
||||
/// <param name="volume"></param>
|
||||
/// <param name="pitch"></param>
|
||||
/// <param name="loop"></param>
|
||||
/// <param name="playAtStart"></param>
|
||||
/// <param name="minDistance"></param>
|
||||
/// <param name="spread"></param>
|
||||
/// <param name="spatialBlend"></param>
|
||||
/// <param name="mixerGroup"></param>
|
||||
/// <returns></returns>
|
||||
public static AudioSource CreateSource(
|
||||
Transform at = null, AudioClip clip = null,
|
||||
float volume = 1, float pitch = 1,
|
||||
bool loop = true, bool playAtStart = false,
|
||||
float minDistance = DEFAULT_MIN_DISTANCE,
|
||||
float spread = DEFAULT_SPREAD,
|
||||
float spatialBlend = 1,
|
||||
AudioMixerGroup mixerGroup = null)
|
||||
{
|
||||
GameObject go = new GameObject("AudioLoop");
|
||||
go.transform.parent = at;
|
||||
go.transform.localPosition = Vector3.zero;
|
||||
|
||||
AudioSource source = go.AddComponent<AudioSource>();
|
||||
|
||||
source.loop = loop;
|
||||
source.clip = clip;
|
||||
|
||||
source.volume = volume;
|
||||
source.spatialBlend = spatialBlend;
|
||||
source.spread = spread;
|
||||
source.minDistance = minDistance;
|
||||
|
||||
source.playOnAwake = playAtStart;
|
||||
|
||||
source.outputAudioMixerGroup = mixerGroup;
|
||||
|
||||
#if USE_OCULUS_AUDIO
|
||||
source.gameObject.AddComponent<ONSPAudioSource>().SetParameters(ref source);
|
||||
#endif
|
||||
|
||||
return source;
|
||||
}
|
||||
|
||||
public static void PlayRandomTime(this AudioSource source)
|
||||
{
|
||||
if (source.clip == null) return;
|
||||
|
||||
source.time = Random.Range(0, source.clip.length);
|
||||
source.Play();
|
||||
}
|
||||
}
|
12
Assets/Scripts/NAudio.cs.meta
Normal file
12
Assets/Scripts/NAudio.cs.meta
Normal file
@ -0,0 +1,12 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 22e08800f371729479644cea9437e572
|
||||
timeCreated: 1489646197
|
||||
licenseType: Free
|
||||
MonoImporter:
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,6 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class DefectiveProduct : MonoBehaviour
|
||||
public class DefectiveProduct : Product
|
||||
{
|
||||
|
||||
}
|
6
Assets/Scripts/Products/Product.cs
Normal file
6
Assets/Scripts/Products/Product.cs
Normal file
@ -0,0 +1,6 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class Product : MonoBehaviour
|
||||
{
|
||||
|
||||
}
|
3
Assets/Scripts/Products/Product.cs.meta
Normal file
3
Assets/Scripts/Products/Product.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 813c296fdd6145aeaa5dfd4a2b2ca423
|
||||
timeCreated: 1723917512
|
@ -17,14 +17,14 @@ public class ProductDescription : ScriptableObject
|
||||
|
||||
public GameObject GetRandomProduct()
|
||||
{
|
||||
float randomValue = Random.value;
|
||||
float randomValue = Random.Range(0, 100);
|
||||
float sum = 0;
|
||||
|
||||
for (var i = 0; i < Products.Length; i++)
|
||||
{
|
||||
var product = Products[i];
|
||||
|
||||
sum += product.Probability / 100f;
|
||||
sum += product.Probability;
|
||||
if (randomValue <= sum)
|
||||
{
|
||||
return product.Prefab;
|
||||
|
@ -17,24 +17,23 @@ public class SlidingCrane : MonoBehaviour
|
||||
public Transform testTgt;
|
||||
public Vector3 target;
|
||||
|
||||
void Start()
|
||||
private void Start()
|
||||
{
|
||||
yMotion.AccelerateTo(1);
|
||||
xMotion.AccelerateTo(1);
|
||||
target = transform.position;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
target = testTgt.position;
|
||||
if (testTgt)
|
||||
target = testTgt.position;
|
||||
|
||||
|
||||
Vector3 localTarget = transform.InverseTransformPoint(target);
|
||||
xMotion.Update(Time.deltaTime);
|
||||
yMotion.Update(Time.deltaTime);
|
||||
|
||||
|
||||
Vector2 targetPlanar = new Vector2(localTarget.x, localTarget.z);
|
||||
|
||||
float xTgt = Mathf.InverseLerp(-xRange, xRange, targetPlanar.x);
|
||||
Debug.Log(xTgt);
|
||||
float yTgt = Mathf.InverseLerp(0, yRange, targetPlanar.y);
|
||||
|
||||
xMotion.AccelerateTo(xTgt);
|
||||
@ -43,6 +42,9 @@ public class SlidingCrane : MonoBehaviour
|
||||
float x = Mathf.Lerp(-xRange, xRange, xMotion.progress);
|
||||
float y = yMotion.progress * yRange;
|
||||
|
||||
xMotion.Update(Time.deltaTime);
|
||||
yMotion.Update(Time.deltaTime);
|
||||
|
||||
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
|
||||
xTransform.localPosition = new Vector3(x, 0, 0);
|
||||
}
|
||||
|
21
Assets/Scripts/Utils/DistanceExtension.cs
Normal file
21
Assets/Scripts/Utils/DistanceExtension.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public static class DistanceExtension
|
||||
{
|
||||
public static Vector2 Planar(this Vector3 vector)
|
||||
{
|
||||
return new Vector2(vector.x, vector.z);
|
||||
}
|
||||
|
||||
public static bool IsCloseTo(this Component c1, Component c2, float range = 1f)
|
||||
{
|
||||
return Vector3.Distance(c1.transform.position, c2.transform.position) < range;
|
||||
}
|
||||
|
||||
public static bool IsCloseToPlanar(this Component c1, Component c2, float range = 1f)
|
||||
{
|
||||
return Vector2.Distance(c1.transform.position.Planar(), c2.transform.position.Planar()) < range;
|
||||
}
|
||||
}
|
11
Assets/Scripts/Utils/DistanceExtension.cs.meta
Normal file
11
Assets/Scripts/Utils/DistanceExtension.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0288cadfdf5e82f4791af67e23c3d29d
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Textures/hand.png
(Stored with Git LFS)
Normal file
BIN
Assets/Textures/hand.png
(Stored with Git LFS)
Normal file
Binary file not shown.
127
Assets/Textures/hand.png.meta
Normal file
127
Assets/Textures/hand.png.meta
Normal file
@ -0,0 +1,127 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c61b8ecedd2952a4888af32446464946
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Textures/head_new.png
(Stored with Git LFS)
Normal file
BIN
Assets/Textures/head_new.png
(Stored with Git LFS)
Normal file
Binary file not shown.
127
Assets/Textures/head_new.png.meta
Normal file
127
Assets/Textures/head_new.png.meta
Normal file
@ -0,0 +1,127 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 38815a2ebf8199f4a8153028ad2ea23c
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Textures/uniform.001.png
(Stored with Git LFS)
Normal file
BIN
Assets/Textures/uniform.001.png
(Stored with Git LFS)
Normal file
Binary file not shown.
127
Assets/Textures/uniform.001.png.meta
Normal file
127
Assets/Textures/uniform.001.png.meta
Normal file
@ -0,0 +1,127 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d43e271cdae064e4db4170ee2c759d66
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 1
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 0
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 0
|
||||
wrapV: 0
|
||||
wrapW: 0
|
||||
nPOTScale: 1
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 0
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Windows Store Apps
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user