quality-control/Assets/Scenes
nothke aed0ce73df Walkways texture and lighting 2024-08-21 15:25:22 +02:00
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Main_Profiles Walkways texture and lighting 2024-08-21 15:25:22 +02:00
test_conveyor_belt_character_Profiles Added post processing 2024-08-19 00:34:49 +02:00
Main Backup.unity More tuning 2024-08-20 00:05:35 +02:00
Main Backup.unity.meta More tuning 2024-08-20 00:05:35 +02:00
Main.unity Walkways texture and lighting 2024-08-21 15:25:22 +02:00
Main.unity.meta Assembling Main scene. 2024-08-18 17:48:35 +02:00
Main_Profiles.meta Added factory walls to main 2024-08-20 04:28:12 +02:00
SampleScene.unity Initial 2024-08-16 23:26:05 +02:00
SampleScene.unity.meta Initial 2024-08-16 23:26:05 +02:00
test_collision_sounds.unity Added collision sounds 2024-08-20 01:12:54 +02:00
test_collision_sounds.unity.meta Added collision sounds 2024-08-20 01:12:54 +02:00
test_conveyor_belt.unity Weight detector 2024-08-17 11:55:20 +02:00
test_conveyor_belt.unity.meta Conveyor belt first tryout - incomplete 2024-08-17 01:09:01 +02:00
test_conveyor_belt_character.unity Crane sounds 2024-08-20 02:10:02 +02:00
test_conveyor_belt_character.unity.meta Blockout art 2024-08-17 11:18:11 +02:00
test_conveyor_belt_character_Profiles.meta Added post processing 2024-08-19 00:34:49 +02:00
test_crane.unity Crane sounds 2024-08-20 02:10:02 +02:00
test_crane.unity.meta Crane now rises and drops 2024-08-19 23:24:47 +02:00
test_magnet.unity Working magnet and crane AI 2024-08-17 16:13:26 +02:00
test_magnet.unity.meta Magnet 2024-08-17 15:13:39 +02:00
test_new_conveyor.unity New conveyors 2024-08-19 02:05:50 +02:00
test_new_conveyor.unity.meta New conveyors 2024-08-19 02:05:50 +02:00