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Editor
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Added texture preprocessor to enforce no filtering
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2024-08-17 13:08:28 +02:00 |
Game Schedule
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Prototyped the object production scheduling.
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2024-08-17 15:12:00 +02:00 |
Grid Units
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Added Grid Units for asset placement.
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2024-08-17 13:34:29 +02:00 |
Machines
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Added more prefabs
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2024-08-17 20:38:25 +02:00 |
Products
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Added more prefabs
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2024-08-17 20:38:25 +02:00 |
Utils
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Working magnet and crane AI
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2024-08-17 16:13:26 +02:00 |
ConveyorBelt.cs
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Conveyor belt scrolling texture
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2024-08-17 11:34:12 +02:00 |
ConveyorBelt.cs.meta
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Conveyor belt first tryout - incomplete
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2024-08-17 01:09:01 +02:00 |
CranePickDrop.cs
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More realistic magnets and a little bit of waiting time
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2024-08-17 16:39:05 +02:00 |
CranePickDrop.cs.meta
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Working magnet and crane AI
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2024-08-17 16:13:26 +02:00 |
Editor.meta
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Added texture preprocessor to enforce no filtering
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2024-08-17 13:08:28 +02:00 |
EnterTriggerSender.cs
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Working magnet and crane AI
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2024-08-17 16:13:26 +02:00 |
EnterTriggerSender.cs.meta
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Working magnet and crane AI
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2024-08-17 16:13:26 +02:00 |
Game Schedule.meta
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Basic staging utility
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2024-08-17 13:59:08 +02:00 |
Grid Units.meta
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Added Grid Units for asset placement.
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2024-08-17 13:34:29 +02:00 |
Machines.meta
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Added more prefabs
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2024-08-17 20:38:25 +02:00 |
Magnet.cs
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Magnet no longer sticking to itself, and crane stuff
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2024-08-17 16:55:28 +02:00 |
Magnet.cs.meta
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Magnet
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2024-08-17 15:13:39 +02:00 |
Products.meta
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Prototyped the object production scheduling.
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2024-08-17 15:12:00 +02:00 |
SlidingCrane.cs
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Crane logic fixes
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2024-08-17 16:29:47 +02:00 |
SlidingCrane.cs.meta
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Sliding crane
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2024-08-17 13:38:26 +02:00 |
Utils.meta
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Sliding crane
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2024-08-17 13:38:26 +02:00 |
WeightDetector.cs
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Added texture preprocessor to enforce no filtering
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2024-08-17 13:08:28 +02:00 |
WeightDetector.cs.meta
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Weight detector
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2024-08-17 11:55:20 +02:00 |