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Let's make a game, and start small.

Plan

  1. Step 1: Make a 0-player fish-tank, full of goblins.
  2. idk, C libraries, probably.
  3. Multiplayer map, distributed with consensus algorithm.
  4. Worldwide, serverless, MMORPG.

Read the overview.

Check the wiki.

Dependencies

  • godot 3.2.3
  • texlive
    • amsmath
    • amssymb
    • graphicx
    • inputenc
    • fontend
    • textcomp
    • lmodern
    • hyperref
  • lowdown
  • graph-easy

Godot Note

If your graphics card does not support vulcan, you may need to start godot like this:

godot --rendering-driver opengl3

Git Large File Server

Git's large-file-server (LFS) lets you track your fat binary files, without making the repository bloated and awful for everyone else in the future.

If you want to track 'jpg' files, you can track them like this:

git lfs track "*.jpg"