mirror of
https://github.com/nothke/quality-control.git
synced 2024-11-12 22:03:42 +00:00
Merge branch 'master' of https://github.com/nothke/quality-control
This commit is contained in:
commit
b3a0a736f3
BIN
Assets/Audio/Player/tool_pickup.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/Player/tool_pickup.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/Product/product_bad.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/Product/product_bad.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/Product/product_drop.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/Product/product_drop.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/Product/product_good.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/Product/product_good.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/Product/product_pickup.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/Product/product_pickup.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/Scanner/scanner_not-an-item.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/Scanner/scanner_not-an-item.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/Scanner/scanner_scan.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/Scanner/scanner_scan.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/UI/buttonclick.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/UI/buttonclick.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/UI/buttonclickrelease.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/UI/buttonclickrelease.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Audio/UI/buttonrollover.wav
(Stored with Git LFS)
Normal file
BIN
Assets/Audio/UI/buttonrollover.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -10,7 +10,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a80c2e8703664de8943062f03eedfe17, type: 3}
|
||||
m_Name: Crates
|
||||
m_Name: Crates Schedule
|
||||
m_EditorClassIdentifier:
|
||||
Products:
|
||||
- Prefab: {fileID: 8661871210265028242, guid: ca01f03442732704ba414883790643f7, type: 3}
|
@ -10,7 +10,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: a80c2e8703664de8943062f03eedfe17, type: 3}
|
||||
m_Name: Defective Crates
|
||||
m_Name: Defective Crates Schedule
|
||||
m_EditorClassIdentifier:
|
||||
Products:
|
||||
- Prefab: {fileID: 8661871210265028242, guid: c150b9eb048821c47a8d6083804e00e0, type: 3}
|
8
Assets/Data/Types.meta
Normal file
8
Assets/Data/Types.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b03277b8f2bc4804c90240a02424b55d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
15
Assets/Data/Types/Original E.asset
Normal file
15
Assets/Data/Types/Original E.asset
Normal file
@ -0,0 +1,15 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: bcf4ec4eb272446d850eb3c9e72cd87f, type: 3}
|
||||
m_Name: Original E
|
||||
m_EditorClassIdentifier:
|
||||
Prefab: {fileID: 1892923323752838125, guid: 67d17fe30a51b794899db51da3f9fddb, type: 3}
|
8
Assets/Data/Types/Original E.asset.meta
Normal file
8
Assets/Data/Types/Original E.asset.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 391357951c671474899a78760489c59f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
22
Assets/Data/Types/Produced E.asset
Normal file
22
Assets/Data/Types/Produced E.asset
Normal file
@ -0,0 +1,22 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: bcf4ec4eb272446d850eb3c9e72cd87f, type: 3}
|
||||
m_Name: Produced E
|
||||
m_EditorClassIdentifier:
|
||||
Prefab: {fileID: 4275785426082247918, guid: 14d16caaceafb634f87449e796c4543a, type: 3}
|
||||
DefectProbabilities:
|
||||
- Defect: 0
|
||||
Probability: 50
|
||||
- Defect: 1024
|
||||
Probability: 25
|
||||
- Defect: 2048
|
||||
Probability: 25
|
8
Assets/Data/Types/Produced E.asset.meta
Normal file
8
Assets/Data/Types/Produced E.asset.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7413928b7579deb4a8e0440376531b10
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
84
Assets/Materials/emissive_magenta.mat
Normal file
84
Assets/Materials/emissive_magenta.mat
Normal file
@ -0,0 +1,84 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: emissive_magenta
|
||||
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _EMISSION
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 2
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _BumpScale: 1
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 0
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0.5
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OcclusionStrength: 1
|
||||
- _Parallax: 0.02
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SrcBlend: 1
|
||||
- _UVSec: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 0, b: 0.8627451, a: 1}
|
||||
- _EmissionColor: {r: 1.1892071, g: 0, b: 0.8511081, a: 1}
|
||||
m_BuildTextureStacks: []
|
8
Assets/Materials/emissive_magenta.mat.meta
Normal file
8
Assets/Materials/emissive_magenta.mat.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 568b3806fe9d062479776cf082c0fd7b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Meshes/products.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/products.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
109
Assets/Meshes/products.fbx.meta
Normal file
109
Assets/Meshes/products.fbx.meta
Normal file
@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4c6f4b5005eaee14b8214635df8d4049
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Assets/Meshes/qa_scanner.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/qa_scanner.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Meshes/trashbin.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/trashbin.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
109
Assets/Meshes/trashbin.fbx.meta
Normal file
109
Assets/Meshes/trashbin.fbx.meta
Normal file
@ -0,0 +1,109 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2ec19dda799c8744292de0274474475b
|
||||
ModelImporter:
|
||||
serializedVersion: 22200
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
materials:
|
||||
materialImportMode: 2
|
||||
materialName: 0
|
||||
materialSearch: 1
|
||||
materialLocation: 1
|
||||
animations:
|
||||
legacyGenerateAnimations: 4
|
||||
bakeSimulation: 0
|
||||
resampleCurves: 1
|
||||
optimizeGameObjects: 0
|
||||
removeConstantScaleCurves: 0
|
||||
motionNodeName:
|
||||
rigImportErrors:
|
||||
rigImportWarnings:
|
||||
animationImportErrors:
|
||||
animationImportWarnings:
|
||||
animationRetargetingWarnings:
|
||||
animationDoRetargetingWarnings: 0
|
||||
importAnimatedCustomProperties: 0
|
||||
importConstraints: 0
|
||||
animationCompression: 1
|
||||
animationRotationError: 0.5
|
||||
animationPositionError: 0.5
|
||||
animationScaleError: 0.5
|
||||
animationWrapMode: 0
|
||||
extraExposedTransformPaths: []
|
||||
extraUserProperties: []
|
||||
clipAnimations: []
|
||||
isReadable: 0
|
||||
meshes:
|
||||
lODScreenPercentages: []
|
||||
globalScale: 1
|
||||
meshCompression: 0
|
||||
addColliders: 0
|
||||
useSRGBMaterialColor: 1
|
||||
sortHierarchyByName: 1
|
||||
importPhysicalCameras: 1
|
||||
importVisibility: 1
|
||||
importBlendShapes: 1
|
||||
importCameras: 1
|
||||
importLights: 1
|
||||
nodeNameCollisionStrategy: 1
|
||||
fileIdsGeneration: 2
|
||||
swapUVChannels: 0
|
||||
generateSecondaryUV: 0
|
||||
useFileUnits: 1
|
||||
keepQuads: 0
|
||||
weldVertices: 1
|
||||
bakeAxisConversion: 0
|
||||
preserveHierarchy: 0
|
||||
skinWeightsMode: 0
|
||||
maxBonesPerVertex: 4
|
||||
minBoneWeight: 0.001
|
||||
optimizeBones: 1
|
||||
meshOptimizationFlags: -1
|
||||
indexFormat: 0
|
||||
secondaryUVAngleDistortion: 8
|
||||
secondaryUVAreaDistortion: 15.000001
|
||||
secondaryUVHardAngle: 88
|
||||
secondaryUVMarginMethod: 1
|
||||
secondaryUVMinLightmapResolution: 40
|
||||
secondaryUVMinObjectScale: 1
|
||||
secondaryUVPackMargin: 4
|
||||
useFileScale: 1
|
||||
strictVertexDataChecks: 0
|
||||
tangentSpace:
|
||||
normalSmoothAngle: 60
|
||||
normalImportMode: 0
|
||||
tangentImportMode: 3
|
||||
normalCalculationMode: 4
|
||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||
blendShapeNormalImportMode: 1
|
||||
normalSmoothingSource: 0
|
||||
referencedClips: []
|
||||
importAnimation: 1
|
||||
humanDescription:
|
||||
serializedVersion: 3
|
||||
human: []
|
||||
skeleton: []
|
||||
armTwist: 0.5
|
||||
foreArmTwist: 0.5
|
||||
upperLegTwist: 0.5
|
||||
legTwist: 0.5
|
||||
armStretch: 0.05
|
||||
legStretch: 0.05
|
||||
feetSpacing: 0
|
||||
globalScale: 1
|
||||
rootMotionBoneName:
|
||||
hasTranslationDoF: 0
|
||||
hasExtraRoot: 0
|
||||
skeletonHasParents: 1
|
||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||
autoGenerateAvatarMappingIfUnspecified: 1
|
||||
animationType: 2
|
||||
humanoidOversampling: 1
|
||||
avatarSetup: 0
|
||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||
importBlendShapeDeformPercent: 1
|
||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||
additionalBone: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
218
Assets/Prefabs/Products/Basic Torus.prefab
Normal file
218
Assets/Prefabs/Products/Basic Torus.prefab
Normal file
@ -0,0 +1,218 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &7544640980504195214
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4308922499226473595}
|
||||
- component: {fileID: 307974221925563946}
|
||||
- component: {fileID: 593814420892732577}
|
||||
m_Layer: 0
|
||||
m_Name: Collider
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4308922499226473595
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7544640980504195214}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.70710707, y: -0, z: -0, w: 0.7071066}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6297052809674953331}
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!64 &307974221925563946
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7544640980504195214}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -4284871513378854387, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!114 &593814420892732577
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7544640980504195214}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 813c296fdd6145aeaa5dfd4a2b2ca423, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &7947812480369148219
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6297052809674953331}
|
||||
- component: {fileID: 4658930109992927606}
|
||||
m_Layer: 0
|
||||
m_Name: Basic Torus
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6297052809674953331
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7947812480369148219}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.375, z: 2.868}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3425455539473979036}
|
||||
- {fileID: 4308922499226473595}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &4658930109992927606
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7947812480369148219}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!1 &8478189424890482192
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3425455539473979036}
|
||||
- component: {fileID: 2379847509244969485}
|
||||
- component: {fileID: 181044875942612192}
|
||||
m_Layer: 0
|
||||
m_Name: Model
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &3425455539473979036
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8478189424890482192}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6297052809674953331}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2379847509244969485
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8478189424890482192}
|
||||
m_Mesh: {fileID: -8657128243768987584, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!23 &181044875942612192
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8478189424890482192}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: -6478536213147159724, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: -3846018093981099296, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: -2813467912831258332, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: -6922793697723135513, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: -6629797300637803691, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: 4874126678125670354, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
7
Assets/Prefabs/Products/Basic Torus.prefab.meta
Normal file
7
Assets/Prefabs/Products/Basic Torus.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d5cbaa49bd379dc49b90d9c38f02bf80
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -13,7 +13,7 @@ GameObject:
|
||||
- component: {fileID: 2547041061673746692}
|
||||
- component: {fileID: 3271489653354074546}
|
||||
- component: {fileID: 6230516344177671089}
|
||||
- component: {fileID: 4025835224586210870}
|
||||
- component: {fileID: 1073089907330318869}
|
||||
m_Layer: 0
|
||||
m_Name: Crate_Defective
|
||||
m_TagString: Untagged
|
||||
@ -64,7 +64,7 @@ MeshRenderer:
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 2100000, guid: 54361f89cfee8b94d810c14a6beb11b5, type: 2}
|
||||
- {fileID: 2100000, guid: 568b3806fe9d062479776cf082c0fd7b, type: 2}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
@ -134,7 +134,7 @@ Rigidbody:
|
||||
m_Interpolate: 1
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &4025835224586210870
|
||||
--- !u!114 &1073089907330318869
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@ -143,6 +143,7 @@ MonoBehaviour:
|
||||
m_GameObject: {fileID: 8661871210265028242}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 05b73befcbdd4bbfaaee667a8da86b1f, type: 3}
|
||||
m_Script: {fileID: 11500000, guid: 813c296fdd6145aeaa5dfd4a2b2ca423, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Defect: 0
|
||||
|
8
Assets/Prefabs/Products/E.meta
Normal file
8
Assets/Prefabs/Products/E.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: aff776f3f934b994196fa5d167b8694e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
233
Assets/Prefabs/Products/E/Original E.prefab
Normal file
233
Assets/Prefabs/Products/E/Original E.prefab
Normal file
@ -0,0 +1,233 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2800260828149114879
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6979045880030117323}
|
||||
- component: {fileID: 1473881033570791571}
|
||||
m_Layer: 0
|
||||
m_Name: Collider
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6979045880030117323
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2800260828149114879}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.0000008493661, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 270648843518875621}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!64 &1473881033570791571
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2800260828149114879}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 5306612005858897651, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!1 &3486484010427172590
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 270648843518875621}
|
||||
- component: {fileID: 6036007508636776569}
|
||||
- component: {fileID: 3204487457196456735}
|
||||
- component: {fileID: 1892923323752838125}
|
||||
m_Layer: 0
|
||||
m_Name: Original E
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &270648843518875621
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6372285128840822164}
|
||||
- {fileID: 6979045880030117323}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &6036007508636776569
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &3204487457196456735
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cf9152fd8b7951445bef5e6f0778fd53, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
manager: {fileID: 0}
|
||||
info:
|
||||
name:
|
||||
rb: {fileID: 6036007508636776569}
|
||||
rotateAroundPoint: 0
|
||||
--- !u!114 &1892923323752838125
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 813c296fdd6145aeaa5dfd4a2b2ca423, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Type: {fileID: 0}
|
||||
Defect: 0
|
||||
--- !u!1 &6512547544738721002
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6372285128840822164}
|
||||
- component: {fileID: 5442234278899752856}
|
||||
- component: {fileID: 4412164409397203209}
|
||||
m_Layer: 0
|
||||
m_Name: Model
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6372285128840822164
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6512547544738721002}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.00000010430811, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 270648843518875621}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5442234278899752856
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6512547544738721002}
|
||||
m_Mesh: {fileID: 4360376517787754701, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!23 &4412164409397203209
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6512547544738721002}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: -6478536213147159724, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
7
Assets/Prefabs/Products/E/Original E.prefab.meta
Normal file
7
Assets/Prefabs/Products/E/Original E.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 67d17fe30a51b794899db51da3f9fddb
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
420
Assets/Prefabs/Products/E/Produced E.prefab
Normal file
420
Assets/Prefabs/Products/E/Produced E.prefab
Normal file
@ -0,0 +1,420 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2800260828149114879
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6979045880030117323}
|
||||
- component: {fileID: 1473881033570791571}
|
||||
m_Layer: 0
|
||||
m_Name: Collider
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6979045880030117323
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2800260828149114879}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.0000008493661, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 270648843518875621}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!64 &1473881033570791571
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2800260828149114879}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 5306612005858897651, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!1 &3486484010427172590
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 270648843518875621}
|
||||
- component: {fileID: 6036007508636776569}
|
||||
- component: {fileID: 4275785426082247918}
|
||||
- component: {fileID: 8393139001085453593}
|
||||
- component: {fileID: 7230423446829384199}
|
||||
m_Layer: 0
|
||||
m_Name: Produced E
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &270648843518875621
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6979045880030117323}
|
||||
- {fileID: 6372285128840822164}
|
||||
- {fileID: 5999615304409568666}
|
||||
- {fileID: 1620106073998789999}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &6036007508636776569
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &4275785426082247918
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 813c296fdd6145aeaa5dfd4a2b2ca423, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Type: {fileID: 11400000, guid: 7413928b7579deb4a8e0440376531b10, type: 2}
|
||||
Defect: 0
|
||||
--- !u!114 &8393139001085453593
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 168e96bc0e2e4ddfa90949e485bcd0cd, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
NormalPrefab: {fileID: 6512547544738721002}
|
||||
DefectivePrefabVariants:
|
||||
- DefectType: 2048
|
||||
Prefab: {fileID: 5823832367352199241}
|
||||
- DefectType: 3072
|
||||
Prefab: {fileID: 6807509591159707237}
|
||||
--- !u!114 &7230423446829384199
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3486484010427172590}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: cf9152fd8b7951445bef5e6f0778fd53, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
manager: {fileID: 0}
|
||||
info:
|
||||
name:
|
||||
rb: {fileID: 0}
|
||||
rotateAroundPoint: 0
|
||||
--- !u!1 &5823832367352199241
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5999615304409568666}
|
||||
- component: {fileID: 4828098660601889663}
|
||||
- component: {fileID: 100004837302285549}
|
||||
m_Layer: 0
|
||||
m_Name: Flawed E
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &5999615304409568666
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5823832367352199241}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.00000010430811, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 270648843518875621}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4828098660601889663
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5823832367352199241}
|
||||
m_Mesh: {fileID: 8408390521129149690, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!23 &100004837302285549
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5823832367352199241}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: -6478536213147159724, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &6512547544738721002
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6372285128840822164}
|
||||
- component: {fileID: 5442234278899752856}
|
||||
- component: {fileID: 4412164409397203209}
|
||||
m_Layer: 0
|
||||
m_Name: Perfect E
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &6372285128840822164
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6512547544738721002}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.00000010430811, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 270648843518875621}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5442234278899752856
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6512547544738721002}
|
||||
m_Mesh: {fileID: -515799189410417169, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!23 &4412164409397203209
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6512547544738721002}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: -6478536213147159724, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &6807509591159707237
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 1620106073998789999}
|
||||
- component: {fileID: 7514253183284268710}
|
||||
- component: {fileID: 8547058415545607697}
|
||||
m_Layer: 0
|
||||
m_Name: No Cutout E
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 0
|
||||
--- !u!4 &1620106073998789999
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6807509591159707237}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.00000010430811, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 270648843518875621}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7514253183284268710
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6807509591159707237}
|
||||
m_Mesh: {fileID: 4360376517787754701, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!23 &8547058415545607697
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6807509591159707237}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: -6478536213147159724, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
7
Assets/Prefabs/Products/E/Produced E.prefab.meta
Normal file
7
Assets/Prefabs/Products/E/Produced E.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 14d16caaceafb634f87449e796c4543a
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
218
Assets/Prefabs/Products/Upgraded Torus.prefab
Normal file
218
Assets/Prefabs/Products/Upgraded Torus.prefab
Normal file
@ -0,0 +1,218 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &708089231707068016
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9072964932149663470}
|
||||
- component: {fileID: 1443127812396605375}
|
||||
- component: {fileID: 6888249271458544397}
|
||||
m_Layer: 0
|
||||
m_Name: Collider
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &9072964932149663470
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 708089231707068016}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.70710707, y: -0, z: -0, w: 0.7071066}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 859769572422477909}
|
||||
m_LocalEulerAnglesHint: {x: -90, y: 0, z: 0}
|
||||
--- !u!64 &1443127812396605375
|
||||
MeshCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 708089231707068016}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -4284871513378854387, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!114 &6888249271458544397
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 708089231707068016}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 813c296fdd6145aeaa5dfd4a2b2ca423, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!1 &2292345541007273600
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 859769572422477909}
|
||||
- component: {fileID: 8016744490147251621}
|
||||
m_Layer: 0
|
||||
m_Name: Upgraded Torus
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &859769572422477909
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2292345541007273600}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0.375, z: 2.868}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4349932676757150651}
|
||||
- {fileID: 9072964932149663470}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &8016744490147251621
|
||||
Rigidbody:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2292345541007273600}
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!1 &6432146054106117500
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4349932676757150651}
|
||||
- component: {fileID: 4569196211945590331}
|
||||
- component: {fileID: 5621834915932830697}
|
||||
m_Layer: 0
|
||||
m_Name: Model
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4349932676757150651
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6432146054106117500}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
|
||||
m_LocalPosition: {x: -1.125, y: 0, z: 0}
|
||||
m_LocalScale: {x: 200, y: 200, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 859769572422477909}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4569196211945590331
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6432146054106117500}
|
||||
m_Mesh: {fileID: 2447923694282824268, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
--- !u!23 &5621834915932830697
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6432146054106117500}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: -6478536213147159724, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: -3846018093981099296, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: -2813467912831258332, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: -6922793697723135513, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: -6629797300637803691, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
- {fileID: 4874126678125670354, guid: 4c6f4b5005eaee14b8214635df8d4049, type: 3}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
7
Assets/Prefabs/Products/Upgraded Torus.prefab.meta
Normal file
7
Assets/Prefabs/Products/Upgraded Torus.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1fbfbd1bd514a3447aa6c5431b0082c1
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
16
Assets/Scripts/GameAssets.cs
Normal file
16
Assets/Scripts/GameAssets.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class GameAssets: MonoBehaviour
|
||||
{
|
||||
public static GameAssets Instance;
|
||||
|
||||
public Material MissingMaterial;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
if (Instance == null)
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
}
|
||||
}
|
3
Assets/Scripts/GameAssets.cs.meta
Normal file
3
Assets/Scripts/GameAssets.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea024824a29348d580d9e07817800c84
|
||||
timeCreated: 1723978793
|
74
Assets/Scripts/Machines/ProductConverter.cs
Normal file
74
Assets/Scripts/Machines/ProductConverter.cs
Normal file
@ -0,0 +1,74 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Converter: MonoBehaviour
|
||||
{
|
||||
public List<Product> inputProducts;
|
||||
|
||||
public ProductType expectedReagent;
|
||||
public Transform outputPoint;
|
||||
public ProductType conversionProduct;
|
||||
|
||||
public bool isBroken;
|
||||
public float conversionTime = 5f;
|
||||
private float _conversionTimer;
|
||||
|
||||
public Transform refuseLauncher;
|
||||
public float launchPower = 10f;
|
||||
|
||||
public void OnTriggerEnter(Collider other)
|
||||
{
|
||||
var product = other.GetComponentInParent<Product>();
|
||||
|
||||
if (product)
|
||||
{
|
||||
product.gameObject.SetActive(false);
|
||||
inputProducts.Add(product);
|
||||
}
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (isBroken)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (inputProducts.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (_conversionTimer <= 0f)
|
||||
{
|
||||
var currentProduct = inputProducts[0];
|
||||
|
||||
if (inputProducts[0].Type == expectedReagent)
|
||||
{
|
||||
ProductType.SpawnProduct(conversionProduct, outputPoint);
|
||||
inputProducts.RemoveAt(0);
|
||||
Destroy(currentProduct);
|
||||
}
|
||||
else
|
||||
{
|
||||
Expel(inputProducts[0]);
|
||||
inputProducts.RemoveAt(0);
|
||||
}
|
||||
|
||||
_conversionTimer = conversionTime;
|
||||
}
|
||||
|
||||
_conversionTimer -= Time.deltaTime;
|
||||
}
|
||||
|
||||
private void Expel(Product product)
|
||||
{
|
||||
product.transform.position = refuseLauncher.position;
|
||||
product.transform.rotation = refuseLauncher.rotation;
|
||||
|
||||
product.gameObject.SetActive(true);
|
||||
|
||||
product.GetComponent<Rigidbody>().velocity = launchPower * refuseLauncher.forward;
|
||||
}
|
||||
}
|
3
Assets/Scripts/Machines/ProductConverter.cs.meta
Normal file
3
Assets/Scripts/Machines/ProductConverter.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 648bc447374048b0a38c2369cbb3939e
|
||||
timeCreated: 1723978325
|
@ -19,16 +19,19 @@ public class ProductReceiver : MonoBehaviour
|
||||
}
|
||||
|
||||
//enteredBodies.Add(rb);
|
||||
|
||||
if (rb.GetComponent<DefectiveProduct>())
|
||||
|
||||
if (rb.TryGetComponent(out Product product))
|
||||
{
|
||||
defectiveProductCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
normalProductCount++;
|
||||
}
|
||||
if (product.Defect != DefectType.None)
|
||||
{
|
||||
defectiveProductCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
normalProductCount++;
|
||||
}
|
||||
|
||||
Destroy(rb.gameObject);
|
||||
Destroy(rb.gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ public class ProductSpawner : MonoBehaviour
|
||||
public struct ProductionPhase
|
||||
{
|
||||
public ProductionPhaseType Type;
|
||||
public ProductDescription Description;
|
||||
public ProductType ProductType;
|
||||
[Min(1f)]
|
||||
public float Duration;
|
||||
[Min(1f)]
|
||||
@ -62,7 +62,7 @@ public class ProductSpawner : MonoBehaviour
|
||||
|
||||
_spawnTimer = currentPhase.SpawnInterval;
|
||||
|
||||
Instantiate(currentPhase.Description.GetRandomProduct(), transform.position, Quaternion.identity);
|
||||
ProductType.SpawnProduct(currentPhase.ProductType, transform);
|
||||
}
|
||||
|
||||
if (_remainingDuration <= 0)
|
||||
|
@ -12,20 +12,20 @@ public class StationaryDefectDetector : MonoBehaviour
|
||||
[Range(0, 100)]
|
||||
public int FalseNegativeChance;
|
||||
|
||||
public List<Product> _detectedDefects;
|
||||
public List<Product> _knownProducts;
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (other.TryGetComponent(out Product product))
|
||||
{
|
||||
if (_detectedDefects.Contains(product))
|
||||
if (_knownProducts.Contains(product))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_detectedDefects.Add(product);
|
||||
_knownProducts.Add(product);
|
||||
|
||||
if (other.TryGetComponent(out DefectiveProduct defectiveProduct))
|
||||
if (product.Defect == DefectType.None)
|
||||
{
|
||||
var falseNegativeRoll = Random.Range(0, 100);
|
||||
|
||||
@ -48,11 +48,11 @@ public class StationaryDefectDetector : MonoBehaviour
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
{
|
||||
if (other.TryGetComponent(out DefectiveProduct product))
|
||||
if (other.TryGetComponent(out Product product))
|
||||
{
|
||||
if (_detectedDefects.Contains(product))
|
||||
if (_knownProducts.Contains(product))
|
||||
{
|
||||
_detectedDefects.Remove(product);
|
||||
_knownProducts.Remove(product);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -24,14 +24,16 @@ public class TrashBin : MonoBehaviour
|
||||
|
||||
public void OnTriggerEnter(Collider otherCollider)
|
||||
{
|
||||
var rb = otherCollider.GetComponent<Rigidbody>();
|
||||
var rb = otherCollider.GetComponentInParent<Rigidbody>();
|
||||
|
||||
if (!rb)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (otherCollider.TryGetComponent(out Product product))
|
||||
var product = otherCollider.GetComponentInParent<Product>();
|
||||
|
||||
if (product)
|
||||
{
|
||||
if (!enteredProducts.Contains(product))
|
||||
{
|
||||
@ -45,7 +47,9 @@ public class TrashBin : MonoBehaviour
|
||||
|
||||
public void OnTriggerExit(Collider collider)
|
||||
{
|
||||
if (collider.TryGetComponent(out Product product))
|
||||
var product = collider.GetComponentInParent<Product>();
|
||||
|
||||
if (product)
|
||||
{
|
||||
if (enteredProducts.Contains(product))
|
||||
{
|
||||
|
16
Assets/Scripts/Products/DefectEnum.cs
Normal file
16
Assets/Scripts/Products/DefectEnum.cs
Normal file
@ -0,0 +1,16 @@
|
||||
using System;
|
||||
|
||||
[Flags]
|
||||
public enum DefectType
|
||||
{
|
||||
None = 0,
|
||||
|
||||
Hex_MissingMaterial_1 = 1 << 0,
|
||||
Hex_MissingMaterial_2 = 1 << 1,
|
||||
Hex_MissingMaterial_3 = 1 << 2,
|
||||
Hex_MissingMaterial_4 = 1 << 3,
|
||||
Hex_MissingMaterial_5 = 1 << 4,
|
||||
|
||||
E_No_Cutout = 1 << 10,
|
||||
E_Made_6 = 1 << 11,
|
||||
}
|
3
Assets/Scripts/Products/DefectEnum.cs.meta
Normal file
3
Assets/Scripts/Products/DefectEnum.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e48fe9fec9d04b89a7d3e8878e55a054
|
||||
timeCreated: 1723978865
|
29
Assets/Scripts/Products/DefectMaterialVisualizer.cs
Normal file
29
Assets/Scripts/Products/DefectMaterialVisualizer.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class DefectMaterialVisualizer: MonoBehaviour, IDefectVisualizer
|
||||
{
|
||||
public MeshRenderer MeshRenderer;
|
||||
|
||||
private List<DefectType> supportedDefects = new()
|
||||
{
|
||||
DefectType.Hex_MissingMaterial_1,
|
||||
DefectType.Hex_MissingMaterial_2,
|
||||
DefectType.Hex_MissingMaterial_3,
|
||||
DefectType.Hex_MissingMaterial_4,
|
||||
DefectType.Hex_MissingMaterial_5,
|
||||
};
|
||||
|
||||
public void VisualizeDefect(DefectType defectType)
|
||||
{
|
||||
for (var i = 0; i < supportedDefects.Count; i++)
|
||||
{
|
||||
if (!defectType.HasFlag(supportedDefects[i]))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
MeshRenderer.materials[i] = GameAssets.Instance.MissingMaterial;
|
||||
}
|
||||
}
|
||||
}
|
3
Assets/Scripts/Products/DefectMaterialVisualizer.cs.meta
Normal file
3
Assets/Scripts/Products/DefectMaterialVisualizer.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1432478c6b38458188a508ec961872f2
|
||||
timeCreated: 1723979252
|
45
Assets/Scripts/Products/DefectMeshSelector.cs
Normal file
45
Assets/Scripts/Products/DefectMeshSelector.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class DefectMeshSelector: MonoBehaviour, IDefectVisualizer
|
||||
{
|
||||
public GameObject NormalPrefab;
|
||||
|
||||
[Serializable]
|
||||
public struct PrefabVariant
|
||||
{
|
||||
public DefectType DefectType;
|
||||
public GameObject Prefab;
|
||||
}
|
||||
|
||||
public List<PrefabVariant> DefectivePrefabVariants;
|
||||
|
||||
public void VisualizeDefect(DefectType defectType)
|
||||
{
|
||||
if (defectType == DefectType.None)
|
||||
{
|
||||
NormalPrefab.SetActive(true);
|
||||
|
||||
foreach (var variant in DefectivePrefabVariants)
|
||||
{
|
||||
variant.Prefab.SetActive(false);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
NormalPrefab.SetActive(false);
|
||||
|
||||
foreach (var variant in DefectivePrefabVariants)
|
||||
{
|
||||
variant.Prefab.SetActive(false);
|
||||
|
||||
if (defectType.HasFlag(variant.DefectType))
|
||||
{
|
||||
variant.Prefab.SetActive(true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
3
Assets/Scripts/Products/DefectMeshSelector.cs.meta
Normal file
3
Assets/Scripts/Products/DefectMeshSelector.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 168e96bc0e2e4ddfa90949e485bcd0cd
|
||||
timeCreated: 1723979516
|
@ -1,6 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class DefectiveProduct : Product
|
||||
{
|
||||
|
||||
}
|
@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 05b73befcbdd4bbfaaee667a8da86b1f
|
||||
timeCreated: 1723897738
|
4
Assets/Scripts/Products/IDefectVisualizer.cs
Normal file
4
Assets/Scripts/Products/IDefectVisualizer.cs
Normal file
@ -0,0 +1,4 @@
|
||||
public interface IDefectVisualizer
|
||||
{
|
||||
public void VisualizeDefect(DefectType defectType);
|
||||
}
|
3
Assets/Scripts/Products/IDefectVisualizer.cs.meta
Normal file
3
Assets/Scripts/Products/IDefectVisualizer.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8ffa14c7e9444d31898f9446de6628ea
|
||||
timeCreated: 1723979215
|
@ -2,5 +2,16 @@
|
||||
|
||||
public class Product : MonoBehaviour
|
||||
{
|
||||
public ProductType Type;
|
||||
public DefectType Defect;
|
||||
|
||||
public void ApplyDefect(DefectType defectType)
|
||||
{
|
||||
Defect = defectType;
|
||||
|
||||
foreach (var visualizer in GetComponents<IDefectVisualizer>())
|
||||
{
|
||||
visualizer.VisualizeDefect(defectType);
|
||||
}
|
||||
}
|
||||
}
|
@ -2,8 +2,8 @@
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
[CreateAssetMenu(fileName = "New Product Description", menuName = "Data/Product Description", order = 0)]
|
||||
public class ProductDescription : ScriptableObject
|
||||
[CreateAssetMenu(fileName = "New Product Spawn Schedule", menuName = "Data/Product Spawn Schedule", order = 0)]
|
||||
public class ProductSpawnSchedule : ScriptableObject
|
||||
{
|
||||
[Serializable]
|
||||
public struct Product
|
45
Assets/Scripts/Products/ProductType.cs
Normal file
45
Assets/Scripts/Products/ProductType.cs
Normal file
@ -0,0 +1,45 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using Random = UnityEngine.Random;
|
||||
|
||||
[CreateAssetMenu(fileName = "New Product Type", menuName = "Data/Product Type", order = 0)]
|
||||
public class ProductType : ScriptableObject
|
||||
{
|
||||
public Product Prefab;
|
||||
|
||||
[Serializable]
|
||||
public struct DefectProbability
|
||||
{
|
||||
public DefectType Defect;
|
||||
[Range(0,100)]
|
||||
public int Probability;
|
||||
}
|
||||
|
||||
public DefectProbability[] DefectProbabilities;
|
||||
|
||||
public static void SpawnProduct(ProductType type, Transform origin)
|
||||
{
|
||||
var newProduct = Instantiate(type.Prefab, origin);
|
||||
newProduct.Type = type;
|
||||
newProduct.ApplyDefect(type.SelectDefect());
|
||||
}
|
||||
|
||||
public DefectType SelectDefect()
|
||||
{
|
||||
float randomValue = Random.Range(0, 100);
|
||||
float sum = 0;
|
||||
|
||||
for (var i = 0; i < DefectProbabilities.Length; i++)
|
||||
{
|
||||
var defect = DefectProbabilities[i];
|
||||
|
||||
sum += defect.Probability;
|
||||
if (randomValue <= sum)
|
||||
{
|
||||
return defect.Defect;
|
||||
}
|
||||
}
|
||||
|
||||
return DefectType.None;
|
||||
}
|
||||
}
|
3
Assets/Scripts/Products/ProductType.cs.meta
Normal file
3
Assets/Scripts/Products/ProductType.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bcf4ec4eb272446d850eb3c9e72cd87f
|
||||
timeCreated: 1723979773
|
BIN
Assets/Textures/scanner_texture.png
(Stored with Git LFS)
Normal file
BIN
Assets/Textures/scanner_texture.png
(Stored with Git LFS)
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user